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Particle Beam

Provismet edited this page Sep 9, 2023 · 2 revisions

Bientity Action Type

Renders a beam of particles starting at the actor and ending at the target.

Type ID: proviorigins:particle_beam

Fields

Fields Type Default Description
particle Particle Effect The particle effect to create.
step Float The distance between each particle.
speed Float 0.0 The speed of the particles spawned.
count Integer 1 The number of particles to spawn per step.
actor_offset_y Float 0.0 This offset is applied to the y-coordinate of the starting position.
target_offset_y Float 0.0 This offset is applied to the y-coordinate of the starting position.

Examples

"bientity_action": {
    "type": "proviorigins:particle_beam",
    "step": 0.5,
    "actor_offset_y": 1.25,
    "target_offset_y": 1.25,
    "particle": {
        "type": "minecraft:dust",
        "params": "0.0 0.3 0.7 1"
    }
}

Spawns a line of blue dust particles between the actor's and the target's torsos.

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