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AI Feature Brainstorm
Moritz Eyssen edited this page Dec 23, 2013
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Anything that might be considered AI-related that you want to see in the game
###Core Features:
- Intelligent control of ship for simple tasks like
- move to
- shoot at
- Friend / Foe system based on fractions and something like reputation
- Grouping and formation flight, patrolling
- squadrons fulfilling similar tasks as single ships: attacking, protecting, patrolling
- Pathfinding
- Different fighting styles, from kamikaze attack to very defensive behaviour
###Possible general behaviours
- Protecting an object
- never stay far from it
- attack everything hostile to protected object
- still, defend yourself if you're attacked
- Attack all enemies
- Patrol a certain area
- Patrol along a certain path
- Attack a certain enemy