Skip to content

AI Feature Brainstorm

Moritz Eyssen edited this page Dec 23, 2013 · 9 revisions

Anything that might be considered AI-related that you want to see in the game

###Core Features:

  • Intelligent control of ship for simple tasks like
  • move to
  • shoot at
  • Friend / Foe system based on fractions and something like reputation
  • Grouping and formation flight, patrolling
  • squadrons fulfilling similar tasks as single ships: attacking, protecting, patrolling
  • Pathfinding
  • Different fighting styles, from kamikaze attack to very defensive behaviour

###Possible general behaviours

  • Protecting an object
  • never stay far from it
  • attack everything hostile to protected object
  • still, defend yourself if you're attacked
  • Attack all enemies
  • Patrol a certain area
  • Patrol along a certain path
  • Attack a certain enemy