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Hide canTransform console output #472
Hide canTransform console output #472
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No comments on whether this change is desirable, but leaving some inline comments to address.
I don't think we should be hiding this completely. It's a useful indicator of whether things eventually get published that will complete the tf tree. Further, if we remove this now after so many years of having it in, people will wonder what happened when they upgraded. That said, I do think that this should throttled. That is, we should only print it for a particular transform once every X number of seconds (we can argue about X, I think it should be ~5 seconds). |
@clalancette Looking over the ros1 version of geometry2, it doesn't output anything when canTransform fails to find a frame. This was introduced in ros2. I agree that functions like lookupTransform and other related functions should still output when a requested frame doesn't exist, but in the case of canTransform, a user may be waiting for a frame to exist before performing some action. Prior to this fix, every check of canTransform that returns false generates console error warnings. |
I think the main point was that the existing error messages were not informative. I agree it's too spammy - maybe a "throttle" or "once on state change" would be more useful - but I don't really have any strong feelings any particular way. |
+1 |
@smnogar I don't think this is the way to proceed with this issue since it would suppress output even when it is both valid and warranted. Since everyone is on the same page about the output being spammy, the design should follow either of the general ideas provided by @emersonknapp. If you want to try implementing that, go for it - but that should probably be submitted as a new PR. |
I disagree that the output is warranted, since this kind of output was never present in ros1. I'll close this, and if someone else wants to implement the solution @emersonknapp suggested they can make a new PR. |
I got sick of seeing
canTransform
spam the terminal with the message:Obviously its desired behavior that canTransform should be checking for frames that don't exist yet. I'm sure there are cleaner ways of doing this but here is my method. Relevant issue is #405.