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Glimmereyes edited this page May 21, 2018 · 18 revisions

Non-weapon skills to practice while in combat.

Supported Skills:

Generic:

  • Perc: perceive
  • App: appraise
  • App Quick: appraise quick
  • App Careful: appraise careful
  • Tactics: random use one of weave, bob, or circle
  • Hunt: hunt
  • Stealth: hide until hidden, then stalk

Bard Only:

  • Scream: scream concussive

Cleric Only:

  • Pray: pray meraud

Empath Only:

  • Perc Health: perceive health

Moon Mage Only:

  • PercMana: perceive mana
  • Astro: predict weather

Thief Only:

  • Khri Prowess: khri prowess

Barbarian Only:

Barb Meditate Research was introduced in Magic 3.1. This allows for the training of magic skills without the need for starting and stopping abilities.

  • Research Augmentation - meditate research monkey
  • Research Warding - meditate research turtle
  • Research Debilitation - meditate research earthquake

For each key, these sub-settings are deprecated and should not be used:

  • check: The skill for which this key will gain experience. Used to de-prioritize skills which are already mindlocked.
  • cooldown: The cooldown, in seconds, before this ability can be used again.

Example (old)

training_abilities:
  Hunt:
    :check: Perception
    :cooldown: 80

Example (new)

training_abilities:
  Hunt: 80
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