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Thief Tutorials
With the implementation of Burgle (HOW-TO Burgle is beyond the scope of this tutorial, one is linked), thieves became pretty auto-pilot. They were previously simple, but now they are mindless.
If using training-manager, you can train all three (Thievery, Stealth, and Locksmithing) with the following:
crossing-training:
- Thievery
- Stealth
- Locksmithing
- OtherSkill
The script will prioritize those three skills (it works top to bottom), and keep them moving using Burgle first, and then secondary scripts if the mindstate is less than 30.
Within T2, simply add - burgle start
to every skill section.
- skill: Athletics
start: 10
scripts:
- burgle start
- athletics undergondola
The steal script's settings and info can be found here.
stealing_high_acceptable_count: 10 # Lower this to begin with or if you are getting caught a lot.
stealing_low_acceptable_count: 4 # Raise this if you can steal more than 1!
# Put buffs here!
stealing_buffs:
khri:
- Slight
- Plunder
# Make this true while lower skill range!
hide_to_steal: true
# If you want to use a different town other than your hometown!
force_bin_town: #Shard
# Should always be binning, the guild won't come after you, pay your taxes!
bin_stolen: true
slow_bin_speed: true # frostbite required
# Stuff you pick up will go here.
stealing_bag: carpetbag
# Towns to steal from, Clans will lop of hands or straight murder you...
stealing_towns:
- Crossing
- Arthe Dale
- Kaerna Village
# - Tiger Clan
# - Knife Clan
# - Dirge
- Leth Deriel
# - Shard
# - Horse Clan
# - Aesry
Understanding the Combat-Trainers backstab/ambush settings.
Setting | Use |
---|---|
backstab: | Used by thieves to backstab with specific weapon skills, i.e., Small Edged, Small Blunt (thanks to blindside!) |
ambush: | true, will train backstab by hiding and attacking with all weapons not listed in backstab, the "attack" or overridden verb is used! |
ambush_location: | Specify the location for the ambush |
use_stealth_attacks: | true, used by all guilds to train stealth, does not teach backstab |
use_stealth_ranged: | true, used to train stealth using ranged attacks |
The most efficient way to train backstab is through Khri, Terrify, Guile and Prowess teach the Backstab skill. It is simply a waste of RT to train using skills above. Terrify is an early skill to pick up and use that will keep Backstab moving for ranks well past the 150 circle mark. If you are finding this doesn't keep your Backstab moving enough, use_stealth_ranged is where to look next. Set this true!
Khri are activated using two of the systems, waggle_sets for the buff script and prebuffing, and buff_nonspells during combat-trainer.
Waggle sets support delay Khri, example:
waggle_sets:
default: &default
- delay dampen hasten strike shadowstep steady evanescence plunder
prehunt_buffs: *default
stats:
- delay avoidance plunder cunning focus fright endure harrier
dusk:
- delay strike harrier focus hasten steady darken guile terrify
pvp:
- delay fright strike darken avoidance elusion plunder cunning terrify silence shadowstep
sight:
- Sight
Combat trainer Khri example:
buff_nonspells:
khri:
- Plunder
- Focus
- Terrify
- Dampen
- Hasten
- Strike
- Steady
- Sagacity
- Guile
- Cunning
- Avoidance
Setting | Use |
---|---|
stealth_attack_aimed_action: | Will use whatever is listed there from stealth, poach or snipe |
dont_stalk: | Will not stalk after hiding, pretty much always leave this true! |
Stabbity is a very useful script for invasions, arena, or single kills. The implementation of this script is beyond the scope of this tutorial, but worth noting that it exists for thieves!
Moza - 200th, very capped, uses T2
Shagium - Slightly outdated, 165th, uses T2
Foedari - Slightly outdated, very fresh, circle 30ish, uses T2