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training_abilities
jayRyan24 edited this page Nov 20, 2016
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Non-weapon skills to practice while in combat.
Supported keys:
-
Perc
: perceive -
PercMana
: perceive mana -
Perc Health
: perceive health -
Astro
: predict weather -
App
: appraise -
App Quick
: appraise quick -
App Careful
: appraise careful -
Tactics
: random use one of weave, bob, or circle -
Hunt
: hunt -
Pray
: pray meraud -
Scream
: scream concussive -
Khri Prowess
: khri prowess -
Stealth
: hide until hidden, then stalk
BARB ONLY:
-
Research Augmentation
: meditate research <barb_research_skills: ability> -
Research Warding
: meditate research <barb_research_skills: ability> -
Research Debilitation
: meditate research <barb_research_skills: ability>
Barb Meditate Research was introduced in Magic 3.1. You need to set up skills in your YAML as such:
barb_research_skills:
Warding: turtle
Debilitation: earthquake
Augmentation: monkey
For each key, these sub-settings are deprecated and should not be used:
-
check
: The skill for which this key will gain experience. Used to de-prioritize skills which are already mindlocked. -
cooldown
: The cooldown, in seconds, before this ability can be used again.
training_abilities:
Hunt:
:check: Perception
:cooldown: 80
training_abilities:
Hunt: 80