Version 3.13.2
Requires CBA version 3.15.0 or later and Arma 3 version 1.98 or later.
ADDED:
- Medical - Add ability for unit specific damage threshold (#7455)
- Magazine Repack - Add inventory context menu action (#7631)
FIXED:
- Grenades - use correct type for cookoff_enabled, check for AI and variable on vehicle (#7634)
- CSW - Update 3den config for 1.98 changes (#7335)
- Cargo - Fix tankx vehicles receiving water damage when loaded (#7636)
- Reload - Fix check ammo display for empty GL launchers (#7624)
- Medical Engine - Fixed typo in handledamage to improve handling of fall damage (#7629)
- Explosives - Remove "Activate mine" action menu item (#7622)
- Dragging - Fix being stuck dragging when in combat pace (#7617)
- Rearm - Fix vehicles failing rearm due to case differences (#7609)
- CSW - Check carry mag exists (#7587)
- Arsenal - Fix main menu mission (#7594)
IMPROVED:
- Dragging - Add possiblity to rotate a carried object (#7640)
- Vehicles - Configurable speed limiter step (#7601)
- Map Gestures - Improve transmit process (#7646)
- Zeus - Added ace_cargoLoaded event (#7520)
- CSW - Add local event when weapon is deployed sucessfully (#7635)
- Medical Damage - Determine ammo damage type through config property (#7608)
- Map - Detect switchable flashlight attachments for map (#7578)
- Ballistics - B_50BW_Ball_F updated (#7572)
- Realistic Names - Add 2D optics (#7571)
- Reload Launchers - Improve External Launcher Reload (#7605)
CHANGED:
- Respawn - Add save gear event (#7607)
- Ballistics - 300WM Berger Hybrid OTM airFriction updated (#7570)
TRANSLATIONS: