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Pull requests: acemod/ACE3
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Explosives - Add AP mine with scripted medical damage
kind/enhancement
Release Notes: **IMPROVED:**
#10609
opened Dec 28, 2024 by
PabstMirror
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Arsenal - Add Incomplete Loadout Tooltips
kind/enhancement
Release Notes: **IMPROVED:**
kind/setting
Release Notes: **SETTINGS:**
Medical Vitals - Extract update logic to separate functions
kind/cleanup
Release Notes: **CHANGED:**
#10566
opened Dec 17, 2024 by
LinkIsGrim
•
Draft
Arsenal - Improve armor stat for medical
kind/enhancement
Release Notes: **IMPROVED:**
#10561
opened Dec 17, 2024 by
LinkIsGrim
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Medical Treatment - Change adv. diagnose default setting to 2
kind/change
Release Notes: **CHANGED:**
#10548
opened Dec 15, 2024 by
OverlordZorn
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Medical Treatment - Extract stitching & trauma code
kind/cleanup
Release Notes: **CHANGED:**
#10543
opened Dec 14, 2024 by
LinkIsGrim
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Interaction - Add Interaction to take another players launcher
#10541
opened Dec 13, 2024 by
Cplhardcore
•
Draft
Medical - Add Additional Hitpoints to the medical system
#10482
opened Nov 5, 2024 by
Cplhardcore
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Arsenal - Improve base backpack checking
kind/enhancement
Release Notes: **IMPROVED:**
status/needs-testing
Hearing - Add Peltor-style Earpro to Headgear with a 2-Ear Headset
kind/change
Release Notes: **CHANGED:**
#10469
opened Nov 1, 2024 by
mrschick
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Tools - Cleanup
area/tools
ignore-changelog
Release Notes: Excluded
#10444
opened Oct 20, 2024 by
BrettMayson
•
Draft
Common - Make fnc_isAwake also check isAwake command
#10436
opened Oct 19, 2024 by
Dystopian
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Arsenal - Reuse current inventory containers when importing invalid loadouts
kind/change
Release Notes: **CHANGED:**
#10364
opened Oct 5, 2024 by
mrschick
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Overpressure - Add to vehicle/static Missile Launchers and Recoilless Guns
#10270
opened Aug 28, 2024 by
mrschick
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Add - Iron dome for defending against projectiles
#10038
opened May 28, 2024 by
TheCandianVendingMachine
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