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fixed project settings
MSBuild #38: Commit 7bd807c pushed by RiverHillbug
June 8, 2024 22:42 2m 48s main
June 8, 2024 22:42 2m 48s
added toggle sound command
MSBuild #37: Commit 5599ae4 pushed by RiverHillbug
June 8, 2024 22:05 2m 41s main
June 8, 2024 22:05 2m 41s
added enemies sway
MSBuild #36: Commit c3b97a9 pushed by RiverHillbug
June 8, 2024 21:50 2m 36s main
June 8, 2024 21:50 2m 36s
added skip level command
MSBuild #35: Commit 18726d3 pushed by RiverHillbug
June 8, 2024 20:11 2m 24s main
June 8, 2024 20:11 2m 24s
removed missed code after removing suicide and kill commands
MSBuild #34: Commit bda6421 pushed by RiverHillbug
June 8, 2024 13:43 2m 22s main
June 8, 2024 13:43 2m 22s
created GameManager
MSBuild #33: Commit 1b8e6d7 pushed by RiverHillbug
June 8, 2024 13:37 1m 41s main
June 8, 2024 13:37 1m 41s
added animations!
MSBuild #32: Commit 105c5c4 pushed by RiverHillbug
June 6, 2024 21:19 2m 28s main
June 6, 2024 21:19 2m 28s
track the number of shots fired by player(s)
MSBuild #31: Commit 71a04bc pushed by RiverHillbug
June 6, 2024 14:32 2m 31s main
June 6, 2024 14:32 2m 31s
added csv parser
MSBuild #30: Commit 4b87cd4 pushed by RiverHillbug
June 6, 2024 14:19 3m 8s main
June 6, 2024 14:19 3m 8s
Added collision layers support + fixed OnCollisionExit events
MSBuild #29: Commit 192d9df pushed by RiverHillbug
June 6, 2024 07:06 2m 44s main
June 6, 2024 07:06 2m 44s
stable version w/ score, shooting and player respawn
MSBuild #28: Commit f5a5eba pushed by RiverHillbug
June 5, 2024 17:01 2m 31s main
June 5, 2024 17:01 2m 31s
call start() on components
MSBuild #27: Commit c5788e6 pushed by RiverHillbug
June 5, 2024 16:57 2m 20s main
June 5, 2024 16:57 2m 20s
changed health display text to sprites
MSBuild #26: Commit ea3f7a3 pushed by RiverHillbug
June 5, 2024 16:53 2m 23s main
June 5, 2024 16:53 2m 23s
fixed first DeltaTime being too big
MSBuild #25: Commit 88483a4 pushed by RiverHillbug
June 5, 2024 16:49 1m 12s main
June 5, 2024 16:49 1m 12s
removed unused commands
MSBuild #24: Commit 7977e42 pushed by RiverHillbug
June 5, 2024 16:48 1m 55s main
June 5, 2024 16:48 1m 55s
keep player in level bounds
MSBuild #23: Commit 91953f4 pushed by RiverHillbug
June 5, 2024 16:47 1m 6s main
June 5, 2024 16:47 1m 6s
centre sprites on GameObject's position
MSBuild #22: Commit e2f9115 pushed by RiverHillbug
June 5, 2024 16:47 1m 34s main
June 5, 2024 16:47 1m 34s
added awake() and start() to components
MSBuild #21: Commit fed403a pushed by RiverHillbug
June 5, 2024 16:28 1m 7s main
June 5, 2024 16:28 1m 7s
more collisions stuff
MSBuild #20: Commit 5f66878 pushed by RiverHillbug
June 5, 2024 16:21 1m 10s main
June 5, 2024 16:21 1m 10s
rename for clarity
MSBuild #19: Commit c095f15 pushed by RiverHillbug
June 5, 2024 16:17 2m 0s main
June 5, 2024 16:17 2m 0s
rename for clarity
MSBuild #18: Commit d3e23b8 pushed by RiverHillbug
June 5, 2024 16:15 1m 37s main
June 5, 2024 16:15 1m 37s
added data files
MSBuild #17: Commit 5e70dba pushed by RiverHillbug
June 3, 2024 18:10 1m 57s main
June 3, 2024 18:10 1m 57s
added shooting ability to players
MSBuild #16: Commit ab375df pushed by RiverHillbug
May 7, 2024 16:58 1m 51s main
May 7, 2024 16:58 1m 51s
implemented basic sound system
MSBuild #15: Commit addd35b pushed by RiverHillbug
April 28, 2024 17:01 1m 40s main
April 28, 2024 17:01 1m 40s
tiny fix
MSBuild #14: Commit 207cb65 pushed by RiverHillbug
March 25, 2024 08:32 1m 50s main
March 25, 2024 08:32 1m 50s