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200 | 200 | <ItemGroup>
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201 | 201 | <ClInclude Include="BaseInputDevice.h" />
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202 | 202 | <ClInclude Include="Character.h" />
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| 203 | + <ClInclude Include="CollidersHandler.h" /> |
203 | 204 | <ClInclude Include="Command.h" />
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204 | 205 | <ClInclude Include="Component.h" />
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205 | 206 | <ClInclude Include="Controller.h" />
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206 | 207 | <ClInclude Include="Event.h" />
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207 | 208 | <ClInclude Include="Font.h" />
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208 | 209 | <ClInclude Include="GameObject.h" />
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| 210 | + <ClInclude Include="RectColliderComponent.h" /> |
| 211 | + <ClInclude Include="Rectf.h" /> |
209 | 212 | <ClInclude Include="IEventParam.h" />
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210 | 213 | <ClInclude Include="InputManager.h" />
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211 | 214 | <ClInclude Include="IEventListener.h" />
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221 | 224 | <ClInclude Include="ServiceLocator.h" />
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222 | 225 | <ClInclude Include="Singleton.h" />
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223 | 226 | <ClInclude Include="Sprite.h" />
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| 227 | + <ClInclude Include="SpriteColliderComponent.h" /> |
224 | 228 | <ClInclude Include="Texture2D.h" />
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225 | 229 | <ClInclude Include="FluffyTime.h" />
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226 | 230 | <ClInclude Include="Transform.h" />
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237 | 241 | <ClCompile Include="InputManager.cpp" />
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238 | 242 | <ClCompile Include="Keyboard.cpp" />
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239 | 243 | <ClCompile Include="FluffyEngine.cpp" />
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| 244 | + <ClCompile Include="RectColliderComponent.cpp" /> |
240 | 245 | <ClCompile Include="Renderer.cpp" />
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241 | 246 | <ClCompile Include="ResourceManager.cpp" />
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242 | 247 | <ClCompile Include="Scene.cpp" />
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243 | 248 | <ClCompile Include="SceneManager.cpp" />
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244 | 249 | <ClCompile Include="SDLSoundSystem.cpp" />
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245 | 250 | <ClCompile Include="ServiceLocator.cpp" />
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246 | 251 | <ClCompile Include="Sprite.cpp" />
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| 252 | + <ClCompile Include="SpriteColliderComponent.cpp" /> |
247 | 253 | <ClCompile Include="Text.cpp" />
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248 | 254 | <ClCompile Include="Texture2D.cpp" />
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249 | 255 | <ClCompile Include="FluffyTime.cpp" />
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