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[FR]: Integration Orillusion with react
feature
New feature or request
#445
opened Aug 14, 2024 by
j209
[FR]: 每一个材质允许有多个RenderShaderPass,是什么处于什么目的设计的?
feature
New feature or request
#443
opened Aug 14, 2024 by
Davidyanlong
[BUG]: 后处理把天空也进行了处理,是否可以不包括天空背景呢?
bug
Something isn't working
#439
opened Aug 5, 2024 by
Davidyanlong
[BUG]: LitMaterial 设置纹理重复无效,UnLitMaterial 有效
bug
Something isn't working
#435
opened Jul 27, 2024 by
ID-Emmett
[BUG]: 正交相机无法采样SolidColorSky天空盒颜色
bug
Something isn't working
#433
opened Jul 27, 2024 by
unstoppable007
[BUG]: LitMaterial.baseMap设置BitmapTextureCube错误:doesn't match the layout's binding dimension
bug
Something isn't working
#425
opened Jul 22, 2024 by
cutepet
[BUG]: mode=pixel时,PickFire对于visibleMap的meshID读取存在误差
bug
Something isn't working
#420
opened Jul 18, 2024 by
bestsamsg
[BUG]: SphereReflection 方式获取解决光照,split-sum的方式还需要使用吗?
bug
Something isn't working
#417
opened Jul 16, 2024 by
Davidyanlong
[FR]: 希望开发支持shader的工具包,里面有各种各样的shader,可以让大家去提交
feature
New feature or request
#408
opened Jul 1, 2024 by
qdcxj
[FR]: 多给一些案例的demo,有些api都不知道咋用,比如粒子特效的案例
feature
New feature or request
#407
opened Jul 1, 2024 by
qdcxj
[BUG]: graphic3D.drawLines 创建的线条数量过多会导致错误
bug
Something isn't working
#402
opened May 29, 2024 by
ID-Emmett
[BUG]: 在react中使用时,Engine3D.init无法设置canvas
bug
Something isn't working
#398
opened May 15, 2024 by
inOwnTime
[FR]: Support EXT_meshopt_compression and EXT_texture_webp glTF extension
feature
New feature or request
#395
opened Apr 29, 2024 by
KaygNas
[FR]: 请问现在orillusion在绘制场景时,支持的模型文件最大是多少?单场景中模型的面数最大是多少?
feature
New feature or request
#378
opened Mar 1, 2024 by
orgillidari
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