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[FR]: 请问现在orillusion在绘制场景时,支持的模型文件最大是多少?单场景中模型的面数最大是多少? #378
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不同的平台,不同的系统,不同的浏览器,不同的渲染效果,不同的机器内存,最终能支持的模型文件大小和面数都是不同的~ 所以这个问题没有回答标准~ 咱们那边一般都是什么运行环境,我们可以针对你的运行环境,做一下测试。如果我们这边没有你们的真机环境,咱们自己可以用我们的引擎做一下测试~ |
请问相比threejs,babylonjs, 在相同机器下,相同系统和浏览器上,最大面片数是否有提升 |
orillusion是否有做过类似的测试呢?最好可以提供下之前测试的结果和机器配置。这样也挺好。 |
@orgillidari @Byzantine-blackthird As a complete open source 3D engine, we do not do it in this way. There are so many excellent 3D engines no matter in the native or web area. They have been developed for more than 10 years and do so much contribution to the 3D application ecosystem. They are all our models to follow up. For Orillusion, we are still a beginner and need to focus more about how to meet the requirements for the developers. There is no need to make any "targeting" comparison to prove anything as all the 3D engine products including us just hope the 3D world could grow eventually. As the users or contributors for the community, we encourage you guys to do any analysis, test, comparison based on any specific application scenarios. Then you could share your conclusion, which could bring more discussion and will contribute to the whole community finally. |
请问现在orillusion在绘制场景时,支持的模型文件最大是多少?单场景中模型的面数最大是多少?
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