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Release 4

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@CriticalFlaw CriticalFlaw released this 21 Feb 01:43
· 218 commits to main since this release

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Changelog (2023/02/20)

  • Consolidated the workshop and community branches. All HUD changes submitted to Valve can now be found on the main branch.
  • Following community contributed changes can be enabled by copying them from the .extras folder into the root HUD directory.
  • Converted all .res files to UNIX line endings by @hkva (#98)
  • Fixed MvM text cut-off for tour counts with more than 2 digits by @hkva (#104)
  • Fixed inconsistencies with item effect and counter meters by updating them to use #base.
  • Fixed the 3D player model on the scoreboard not displaying correctly after a HUD refresh.
  • Increased the size of the demoman's sticky counter in minmode.
  • Updated multiple panels to use a TF2-themed fonts and higher-quality item images.
  • Updated the Class Selection screen to allow for rotating of the 3D player model.
  • Updated the base HUD files to the latest live version.

Full Changelog: 2022.0630...2023.0220