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![image](https://user-images.githubusercontent.com/6818236/135372003-c609a9af-6765-4a3d-9964-d6875868c4f3.png) | ||
<p align="center"> | ||
<p align="center"> | ||
A compilation of bug fixes and minor visual tweaks to the default Team Fortress 2 HUD. | ||
A compilation of bug fixes, QOL changes and minor visual tweaks to the default Team Fortress 2 HUD. | ||
<br /> | ||
<b>Download</b>: <a href="https://github.com/CriticalFlaw/TF2HUD.Fixes/archive/refs/heads/workshop.zip">Workshop Pack</a> (HUD Fixes Only) · <a href="https://github.com/CriticalFlaw/TF2HUD.Fixes/archive/refs/heads/community.zip">Complete Pack</a> | ||
<br /> | ||
<b>Links</b>: <a href="https://steamcommunity.com/workshop/filedetails/?id=2153598398">Workshop Submission</a> · <a href="https://steamcommunity.com/workshop/filedetails/?id=2156577890">TF2 Community Fix-Up Pack</a> | ||
<a href="https://steamcommunity.com/workshop/filedetails/?id=2153598398">Steam Workshop</a> · <a href="https://steamcommunity.com/workshop/filedetails/?id=2156577890">TF2 Community Fix-Up Pack</a> · <a href="https://gamebanana.com/mods/26450">GameBanana</a> · <a href="https://github.com/CriticalFlaw/TF2HUD.Editor/releases/latest">HUD Editor</a> | ||
</p> | ||
</p> | ||
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### Workshop Pack | ||
*This pack corrects multiple reported issues with the default TF2 HUD. These have been submitted to the Steam Workshop for Valve's consideration.* | ||
- Added back the passive attributes label to the Loadout screen. | ||
- Added minmode UI for Capture the Flag and PASS Time. | ||
- Added missing font definitions to **resources/clientscheme.res**. | ||
- Enabled being able to rotate the player model on the class selection screen. | ||
- Fixed Backpack screen header not displaying properly when applying a tool to an item. | ||
### Changelog | ||
- Added back passive attributes text to the Loadout screen. | ||
- Added back the player icon to the in-game voice indicator. | ||
- Added minmode variant of the Capture the Flag UI. | ||
- Added missing font definitions to `resources/clientscheme.res`. | ||
- Fixed the Backpack screen header not displaying correclty when applying a tool. | ||
- Fixed Scout and Soldier labels not changing color when hovered over on the Class Selection screen. | ||
- Fixed a panel border (GrayDialogBorder) displaying the background screen around the corners. | ||
- Fixed console errors related to missing **huditemeffectmeter_action.res** and **menu_thumb_missing.vmt** files. | ||
- Fixed disguise panel overlapping the MvM cash counter and the spells panel in minmode. | ||
- Fixed item containers on the quickswitch panel appearing misaligned. | ||
- Fixed item tooltips breaking after viewing certain items in the Armory. | ||
- Fixed the Demoman's charge meter missing a label and not being aligned in minmode. | ||
- Fixed console errors related to the following missing files. | ||
- `huditemeffectmeter_action.res`, `menu_thumb_missing.vmt` and `null.wav`. | ||
- Fixed disguise panel overlapping the Mann vs. Machine cash counter and spells panel in minmode. | ||
- Fixed inconsistencies with item effect and counter meters by updating them to use `#base`. | ||
- Fixed item containers appearing misaligned on the Loadout Quickswitch panel. | ||
- Fixed item tooltips breaking after viewing newer items in the Armory. | ||
- Fixed the 3D player model not displaying correctly on the Scoreboard after refreshing the HUD. | ||
- Fixed the Mann vs. Machine wave number label not appearing in minmode. | ||
- Fixed the Promotional Codes button overlapping with the MOTD panel on the main menu. | ||
- Fixed the Thermal Thruster meter overlapping the canteen counter. | ||
- Fixed the Thermal Thruster meter overlapping the Mann vs. Machine canteen counter. | ||
- Fixed the achievement tracker overlapping the mini-sentry panel in Mann vs. Machine. | ||
- Fixed the match HUD overlapping the player count in Arena Mode. | ||
- Fixed the match HUD overlapping the player counter in Arena Mode. | ||
- Fixed the position of medal icons on the Competitive match summary. | ||
- Fixed the tournament setup panels not using localized text. | ||
- Fixed the vertical alignment of the pipboy PDA variant. | ||
- Fixed tooltips getting cutoff by the footer on the Item Selection screen. | ||
- Removed an [unknown] label seen while viewing another player's items in tournament spectator mode. | ||
- Removed the background panel seen when the match HUD is enabled. | ||
- Removed unused labels for "style" and "paint" seen when previewing an map stamp in the store. | ||
- Updated item meters and counters to use #base for easier management. | ||
- Increased the size of the demoman's sticky counter in minmode. | ||
- Removed an `[unknown]` label seen when inspecting player items in Tournament Spectator mode. | ||
- Removed unused "style" and "paint" labels seen when previewing map stamps in the Mann Co. Store. | ||
- Updated multiple pages to use a TF2-themed font. | ||
- Updated multiple panels to use higher-quality item images. | ||
- Updated the Class Selection screen to allow for rotating of the 3D player model. | ||
- Updated the Item Testing screen to not overlap with the matchmaking dashboard. | ||
- Updated the Replay screen's header and footer to match other main menu screens. | ||
- Updated the placement of player panels in tournament spectator mode. | ||
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--- | ||
- Updated the look of the Spectator, Tournament Spectator and Player Stats UIs. | ||
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### Complete Pack | ||
*This pack includes everything from the Workshop Pack as well as community requested changes and QOL improvements.* | ||
- Added a stylized icon for the taunts button on the Loadout screen. | ||
- Added buttons for switching team colors on the Loadout screen. | ||
- Added matchmaking stats to the main menu. (Thank you to Jofre-Problem for the original change). | ||
- Added player avatars to the in-game voice chat indicator. | ||
- Added shortcut keys for navigating between multiple screens. | ||
- Added minmode UI for Player Destruction mode. | ||
- Added support for [Hypnootize's Crosshair Pack](https://github.com/Hypnootize/TF2-Hud-Crosshairs) (enabled in **scripts/hudlayout.res**). | ||
- Added support for transparent viewmodels (also enabled in **scripts/hudlayout.res**). | ||
- Player model on the Loadout screen can now be manipulated. | ||
- Updated item icons to use higher quality images. | ||
- Updated the look of damage numbers, player health, spectator view and the killfeed. | ||
- Visual changes throughout the HUD for better visual consistency. | ||
### Optional Fixes | ||
*Following change are optional and can be enabled by copying them from the `.extras` folder to the root HUD directory.* | ||
- **[Fixed 16:9 Loading Screen](https://gamebanana.com/mods/397571)** by [Corndog Ninja](https://gamebanana.com/members/890406). | ||
- **[Missing Killicons Pack](https://steamcommunity.com/sharedfiles/filedetails/?id=2156604959)** by [NeoDement](https://github.com/NeoDement). | ||
- **High Resolution TF2 Logo** by [Metisz](https://github.com/Metisz). | ||
- Transparent Viewmodels. Requires the [mastercomfig](https://mastercomfig.com/app/) add-on of the same name. | ||
- **[HUD Crosshairs](https://github.com/Hypnootize/TF2-HUD-Crosshairs)** by [Hypnotize](https://github.com/Hypnootize). | ||
- Buttons for changes team colors on the Loadout screen. | ||
- Matchmaking stats on the main menu by [Jofre-Problem](https://github.com/Jofre-Problem). | ||
- Navigating Backpack, Armory, Item Selection and store pages using the **A** and **D** keys. | ||
- Large-numbers for the player health and damage dealt values. | ||
- Minmode variant of the Player Destruction UI. | ||
- Console button on the main menu. |