Skip to content

Releases: z3y/Graphlit

v1.0.20

02 Nov 18:22
@z3y z3y
Compare
Choose a tag to compare
  • Fixed some issues with port dimensions and previews that were caused by recent changes

v1.0.19

31 Oct 10:28
@z3y z3y
Compare
Choose a tag to compare
  • Made preview generation faster
    • Previews now take constant time to generate
    • For example if theres 100 nodes with one preview enabled or all of them enabled it would take nearly the same amount of time (in this case 100x faster then before)
  • Added atan2 node
  • Fixed gpu instanced properties

v1.0.18

27 Oct 18:52
@z3y z3y
Compare
Choose a tag to compare
  • Updated node styles
  • Fixed edge color not getting repainted in the entire graph when changed
  • Added warning to disable live preview when closing the graph

v1.0.17

24 Oct 18:39
@z3y z3y
Compare
Choose a tag to compare
  • Improved code generation performance
  • Fixed fetch variable nodes not updating sometimes

v1.0.16

24 Oct 14:36
@z3y z3y
Compare
Choose a tag to compare
  • Improved performance
  • Material property values adjustable in the reorderable list

v1.0.15

10 Oct 17:00
@z3y z3y
Compare
Choose a tag to compare
  • Added ACES to the Lit Target
    • Enable with #define _ACES
  • Set alpha value to 1 when using alpha test

v1.0.14

28 Sep 20:01
@z3y z3y
Compare
Choose a tag to compare

v1.0.13

27 Sep 20:58
@z3y z3y
Compare
Choose a tag to compare
  • Added divide node
  • Added discard shadow alpha node

v1.0.12

23 Sep 19:47
@z3y z3y
Compare
Choose a tag to compare
  • Fixed specular color wrong dimension on the blend final color node

v1.0.11

23 Sep 17:47
@z3y z3y
Compare
Choose a tag to compare
  • Updated docs with more info about toon
  • Exposed specular occlusion value on the pbr lit graph
    • This was previously hardcoded to 1
  • Fixed emission port dimension on the blend final color node