I'm an evolutionary robotics researcher turned gamedev, making fun virtual robot toys that hint at artificial evolution.
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Seawisp Hunter, LLC
- Burlington, VT
- http://seawisphunter.com
- @shanecelis@mastodon.gamedev.place
- @shanecelis
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bevy_minibuffer
bevy_minibuffer PublicA gamedev console inspired by classic Unix text editors
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SeawispHunter.RolePlay.Attributes
SeawispHunter.RolePlay.Attributes PublicDefines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes
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water-demo
water-demo PublicA port of Evan Wallace's "Water Demo" for WebGL to Unity.
1,344 contributions in the last year
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Contribution activity
April 2025
Created 6 commits in 3 repositories
Created 2 repositories
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shanecelis/elon_sort
Rust
This contribution was made on Apr 2
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shanecelis/trait-component-ex
Rust
This contribution was made on Apr 1
Created a pull request in williamwith4ms/elon_sort that received 2 comments
doc: Add Fear And Questions (FAQ) section.
I heard part of an interview that seemed appropriate to put into a FAQ section.
+28
−14
lines changed
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2
comments
Created an issue in makspll/bevy_mod_scripting that received 2 comments
What to implement for a type to get tostring() or concatenate functionality?
Problem
I'd like to be able to pass Entity
around in Lua, and I can with Val<Entity>
, but I'd also like to be able to call tostring()
on that value…
2
comments
2
contributions
in private repositories
Apr 1