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  1. bevy_mod_scripting Public

    Bevy Scripting Plugin

    Rust 491 40

  2. RichoDemus/bevy-console Public

    Rust 304 67

  3. bevy Public

    Forked from bevyengine/bevy

    A refreshingly simple data-driven game engine built in Rust

    Rust

  4. Newton-Fractals Public

    Newton-Fractal generator with GUI in Haskell

    Haskell 3 1

  5. Pathfinder Public

    Endpoint discovery tool for .NET core and .NET Framework web projects

    C# 4

  6. mini-physics-engine Public

    A 2D (maybe 3D in the future) Physics engine based on the "Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for Your Game" Book by Ian Millington

    C++

996 contributions in the last year

Contribution Graph
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Activity overview

Contributed to makspll/bevy_mod_scripting, makspll/dave-bot, makspll/Pathfinder and 14 other repositories
Loading A graph representing makspll's contributions from March 31, 2024 to April 06, 2025. The contributions are 75% commits, 21% pull requests, 4% issues, 0% code review.

Contribution activity

April 2025

Created 5 commits in 1 repository

Created a pull request in makspll/bevy_mod_scripting that received 1 comment

refactor: refactor ReflectReference internally

Summary Cleans the code up a bit, moves reflect base constructors into that type, and guarantees that typeid always corresponds to a valid reflect …

+72 −31 lines changed 1 comment
Opened 2 other pull requests in 1 repository
makspll/bevy_mod_scripting 2 merged
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