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Releases: russjr08/DOT-Android

Alpha v1.3.0

24 Feb 08:26
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In this latest release of Destiny Objective Tracker for Android, we started embracing The Darkness. Guardians were also granted the ability to make their own fate! This release should be reaching your devices through the Play Store soon.

New Features

  • (#24) DOT now follows Android's built-in Day/Night choice. If your device follows the calls of The Darkness, then DOT will now follow suit!

  • (#22) Guardians have the power to make their own fate, so why shouldn't they have choices in DOT? I can't think of a good reason either, so now DOT will include settings that allow you to modify it's behavior to suit your own needs. Note, this feature is still in heavy active development, so some settings might not work as expected.

Fixes / Tweaks / Other Adjustments...

  • (#23) [Partially completed] DOT now loads a smaller subset of your inventory, so initial app load times should be a bit faster now.
  • (c903bb4) Resolved an issue that caused Guardians to not be prompted for their choice of platform when first signing into DOT, this resulted in the app being stuck in an infinite load state until restarting the app. Whoops!

Alpha v1.2.3

21 Dec 13:43
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Need some extra motivation to complete those quests and bounties?

It's been a while, but... The time for holiday cheer has arrived! Happy Dawning, Guardians! A quick update to Destiny Objective Tracker for Android is inbound on Santa Google's sleigh!

New Features

  • (#18) Rewards that are earned from quests / bounties are now displayed right below said quest/bounty! No one works for free...

Fixes / Tweaks / Other Adjustments

  • Destiny Objective Tracker for Android now targets Android 11 (but is still backwards compatible all the way down to Android 7.0/Nougat)

One last thing...

This release goes out to the vaulted destinations: Mars, Mercury, IO, Titan, and The Leviathan (Raids/Menagerie) — we all await your return!

Embrace the Darkness, and reach Beyond the Light.

Alpha v1.2.2

18 Oct 08:43
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The end of authentication issues... For now

Happy Festival of the Lost! Alpha Release v1.2.2 will be headed out to your devices shortly!

If you haven't already, check out the release notes for the latest major revision v1.2!

New Features

  • (#19) Bounties & Pursuits will now have their in-game icon on the header. The icons have joined the fight!

Fixes / Tweaks / Other Adjustments

  • On application start, DOT will now refresh your login as it did before, but will now utilize that new authentication data before it starts to grab your data from Bungie. This should prevent the "Login Expired" error you would get after opening up the app. Looks like DOT was a little too happy to get started, and began doing so too early...

  • Completed pursuits and bounties will no longer appear in the pursuits list.

  • [Debug Builds Only] Implemented Chucker for being able to inspect OkHTTP calls right as they occur.

Note: This release contains a debug APK for you to install, if you are not already testing from the Play Store. Installing a debug build will prevent you from installing updates straight from the Play Store.

Eyes Up, Guardian

Alpha v1.2.1

13 Aug 07:32
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Alpha Release v.1.2.1 brings a few critical bug fixes to the table!

If you haven't already, check out the release notes for the latest major revision v1.2!

Fixes / Tweaks / Other Adjustments

  • (#13) The application will no longer get too excited when you login to it, and end up in a corrupted state.
  • Removed checking of refresh token expiry. Long story short, this fixes the issue of getting the "All tokens expired" message with just about every session. If you don't open the application for 90 days however, the next time you launch it, it will be very upset.
  • Only show the platform selection dialog when the user plays on more than one platform.
  • Attempt to handle API timeouts and other errors gracefully, instead of crashing.

Alpha v1.2

10 Aug 02:39
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Version 1.2 Alpha prepares for the Solstice of Heroes event, coming August 11th!

New Features:

  • Implemented Armor-based objectives to pursuits

    • Armor pieces that have objectives (such as Solstice of Heroes armor) will now be displayed in the pursuits tab
    • Pursuits that do not have any objectives will no longer be displayed (these are generally 'marker' types of items and do not need to be displayed to the user when they are looking at the equivalent of a todo list).
  • Implemented auto refreshing of pursuits within the pursuits section. Currently set to a 30 second interval, and is displayed using a progress bar at the top of the pursuits list.

    • This at some point will be configurable using Settings/Preferences
    • Shameless plug This functionality pairs perfectly when using Caffeinate (even better in infinity mode)!

Fixes / Tweaks / Other Adjustments

  • (#16) Devices running an older version of Android will no longer display a dark background color while on LoginActivity & MainActivity/PursuitsFragment
  • Fixed an issue where Samsung devices displayed a generic Android app icon instead of the one shipped with DOT
  • (#15) Disabled the Zero-Item graphic from being displayed due to it deciding to reveal itself when it was told to hide 😄
  • A message will now be displayed to users who click on the "Settings" menu item, informing them that the Settings Preference menu is not yet available currently.
  • Implemented a dialog when a generic error is returned by the Bungie API while initializing pursuits, admittedly better error handling is needed however.