This repository has been archived by the owner on Jan 5, 2021. It is now read-only.
Add
- New
GameJolt.API.DataStore.GetKeys(bool global, string pattern, Action<string[]> callback)
method to fetch all datastore keys matching the provided pattern. - New "Remember me" functionality for SignIn (user credentials stored in PlayerPrefs with XTEA encryption), see issue #18
- Demo scenes are now included in the package.
Changed
- Changed SignIn signature to
void SignIn(Action<bool> signedInCallback = null, Action<bool> userFetchedCallback = null, bool rememberMe = false)
Fixed
- Users.Get(int[] ids, ...) throws an exception #79