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Release v2.3.0
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loicteixeira committed Nov 8, 2017
1 parent 7a86872 commit 827eb67
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2 changes: 1 addition & 1 deletion Assets/Plugins/GameJolt/Scripts/API/Constants.cs
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{
public static class Constants
{
public const string VERSION = "2.2.0";
public const string VERSION = "2.3.0";

public const string SETTINGS_ASSET_NAME = "GJAPISettings";
public const string SETTINGS_ASSET_FULL_NAME = SETTINGS_ASSET_NAME + ".asset";
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10 changes: 7 additions & 3 deletions CHANGELOG.md
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## [Unreleased][Unreleased]


## [2.3.0][v2_3_0] (2017-11-08)

### Add
- New `GameJolt.API.DataStore.GetKeys(bool global, string pattern, Action<string[]> callback)` method to fetch all datastore keys matching the provided pattern.
- New "Remember me" functionality for SignIn (user credentials stored in PlayerPrefs), see issue #18
- XTEA encryption for user credentials
- New "Remember me" functionality for SignIn (user credentials stored in PlayerPrefs with XTEA encryption), see issue #18
- Demo scenes

### Changed
- Changed SignIn signature to `void SignIn(Action<bool> signedInCallback = null, Action<bool> userFetchedCallback = null, bool rememberMe = false)`
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Initial release

[Unreleased]: https://github.com/loicteixeira/gj-unity-api/compare/v2.2.0...HEAD
[Unreleased]: https://github.com/loicteixeira/gj-unity-api/compare/v2.3.0...HEAD
[v2_3_0]: https://github.com/loicteixeira/gj-unity-api/tree/v2.3.0
[v2_2_0]: https://github.com/loicteixeira/gj-unity-api/tree/v2.2.0
[v2_1_3]: https://github.com/loicteixeira/gj-unity-api/tree/v2.1.3
[v2_1_2]: https://github.com/loicteixeira/gj-unity-api/tree/v2.1.2
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