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Releases: jamesbrq/GauntletLegendsAP

Gauntlet Legends AP 1.6.4

06 Jan 08:38
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.6.3...main

Gauntlet Legends AP 1.6.3 Release

29 Sep 04:42
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.6.2...v1.6.3

Gauntlet Legends AP 1.6.2 Release

26 Sep 17:44
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.6.1...v1.6.2

Gauntlet Legends AP 1.6.1 Release

15 Sep 06:32
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.6.0...v1.6.1

Gauntlet Legends AP 1.6.0 Release

26 Aug 03:56
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.5.1...v1.6.0

Gauntlet Legends AP 1.5.1 Release

11 Aug 05:42
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.5.0...main

Gauntlet Legends AP 1.5.0 Release

25 Jul 04:45
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.4.1...v1.5.0

Gauntlet Legends AP 1.4.1 Release

22 Jul 04:00
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.4.0...v1.4.1

Gauntlet Legends AP 1.4.0 Release

21 Jul 05:55
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.3.0...v1.4.0

Gauntlet Legends AP 1.3.0 Release

18 Jul 03:06
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REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.

You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.

To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.

RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.

IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.

Make sure you use Mupen64-plus-next in Retroarch as your core.

Full Changelog: v1.2.0...v1.3.0