Releases: jamesbrq/GauntletLegendsAP
Gauntlet Legends AP 1.2.0 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use Mupen64-plus-next in Retroarch as your core.
Full Changelog: v1.1.1...v1.2.0
Gauntlet Legends AP 1.1.1 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gl.apworld into your custom_worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use Mupen64-plus-next in Retroarch as your core.
Full Changelog: v1.1.0...v1.1.1
Gauntlet Legends AP 1.1.0 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gauntlet_legends.apworld into your lib/worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use the Mupen64-plus-next core in Retroarch as your core.
Full Changelog: v1.0.4...v1.1.0
Gauntlet Legends AP 1.0.4 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gauntlet_legends.apworld into your lib/worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use the Mupen64-plus-next core in Retroarch as your core.
Gauntlet Legends AP 1.0.3 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gauntlet_legends.apworld into your lib/worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use the Mupen64-plus-next core in Retroarch as your core.
Full Changelog: v1.0.2...v1.0.3
Gauntlet Legends AP v1.0.2 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.19.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gauntlet_legends.apworld into your lib/worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use the Mupen64-plus-next core in Retroarch as your core.
Full Changelog: v1.0.1...v1.0.2
Gauntlet Legends AP 1.0.1 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.16.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gauntlet_legends.apworld into your lib/worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use the Mupen64-plus-next core in Retroarch as your core.
Full Changelog: v1.0...v1.0.1
Gauntlet Legends AP 1.0 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.16.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gauntlet_legends.apworld into your lib/worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch the game, you are required to have a US copy of Gauntlet Legends for the N64.
Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The host does not need to have a copy of the game to generate.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use the Mupen64-plus-next core in Retroarch as your core.
Full Changelog: Alpha-4...v1.0
Gauntlet Legends AP Alpha-4 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://buildbot.libretro.com/stable/1.16.0/windows/x86_64/RetroArch-Win64-setup.exe
Drag and drop gauntlet_legends.apworld into your lib/worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch and generate a game you are required to have a US copy of Gauntlet Legends for the N64 in the root folder of your Archipelago Install. Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The ROM must be named 'Gauntlet Legends (U) [!].z64'.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use the Mupen64-plus-next core in Retroarch as your core.
Gauntlet Legends AP Alpha-3 Release
REQUIRED: Archipelago -> https://github.com/ArchipelagoMW/Archipelago/releases
REQUIRED: Retroarch -> https://www.retroarch.com/index.php?page=platforms OR https://store.steampowered.com/app/1118310/RetroArch/
Drag and drop gauntlet_legends.apworld into your lib/worlds folder in your Archipelago install.
You can launch the client from ArchipelagoLauncher, just click on the Gauntlet Legends Client button.
To patch and generate a game you are required to have a US copy of Gauntlet Legends for the N64 in the root folder of your Archipelago Install. Either drag the patch onto ArchipelagoLauncher.exe or Right click the patch and 'Open With...' ArchipelagoLauncher.exe
The ROM must be named 'Gauntlet Legends (U) [!].z64'.
RETROARCH IS REQUIRED IT IS THE ONLY EMULATOR THAT WILL WORK.
IN RETROARCH: You must go to Settings->User Interface and turn the Show Advanced Settings ON. Then in Settings-> Network, you must also turn ON Network Commands. Leave the port the default.
Make sure you use the Mupen64-plus-next core in Retroarch as your core.