Add Terran units as controllable unit for players.
This mod is created as a player controllable combat units demo for Enemy Race Manager
Discord: https://discord.gg/BwWXygyEyQ
ERM - Features Reel: https://www.youtube.com/watch?v=phLRReAjxHA
ERM - Terran Tutorial: https://www.youtube.com/watch?v=MzDwGJ3OOGY
- Updated for Factorio 2.0
- Adjusted damage for Factorio and ERM 2.0 changes.
- Using a fork of Unit Control, until Klonan's 2.0 update.
- This is an experimental release. 2.2 will be the first stable release.
Lua code files are licensed under GNU LGPLv3
However, Starcraft graphic and sound assets are properties of Blizzard Entertainment Inc. They are used for educational purposes. The original game is now free to play.
You can select the unit using shortcut or Alt + left mouse click to enable selector, or Shift + Alt + left mouse click to select ALL units.
Weapon researches enhanced these units' damage as well. Units must build in its assigned
Unit costs are 30 - 50% off. Some recipes required cheaper material. Unit health reduced by 30%
- Barrack, build ground bio units
- Factory, build ground mechanical units
- Starport, build aerial units
- Command Center, teleport unit between location, including different planets.
- Bunker, gun turret which does not consume ammo. It requires marine to build and does not return all materials when mined/deconstruct.
- Missile Turret, accept rockets ammo
- Sieged siege tank turret, accept cannon-shell ammo,
- Added shockbomb cannon-shell ammo to deal wide AOE damage.
Build from Barrack, deal physical damage in medium range
Build from Barrack, deal physical damage in medium range
Build from Barrack, deal physical damage in medium range
Build from Barrack, deal fire damage in close range, deal explosion damage on death.
Build from Barrack, deal fire damage in close range, deal explosion damage on death.
Build from Barrack, deal heavy physical damage in long range, occasional case lockdown to slow enemy.
Build from Barrack, fires nuke, likely die from its attack.
deal AOE damage and deploy controllable spidermines.
deal AOE damage in long range
deal AOE damage in long range
deal damage to single target in long range, occasionally fire a rocket to deal AOE damage
aerial unit, deal AOE explosive damage in long range.
aerial unit, deal single target laser damage in long range. Flies faster than other wraith.
aerial unit, deal AOE cold damage in long range, slow enemy by 1/2.
aerial unit, deal AOE acid damage in long range, slow enemy by 1/4.
aerial unit, deal single target laser damage in long range
aerial unit, deal heavy single target and AOE damage in long range. Have tougher armor.