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Releases: heremaps/xyz-maps

v0.40.2

10 Dec 11:55
v0.40.2
9c91416
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0.40.2 (2024-12-10)

display

  • fixed: prevent potential brief preview tile flickering for clipped data sources

editor

  • fixed: clear providers after sending updates and fetch fresh data

v0.40.1

03 Dec 10:48
v0.40.1
4f2271a
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0.40.1 (2024-12-3)

display

  • fixed: resolve excessive tile processing issue introduced in v0.40.0, boosting performance

v0.40.0

29 Nov 17:08
v0.40.0
37419bd
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0.40.0 (2024-11-29)

editor

  • improved: Allow customization of default RangeSelector through enhanced overlay styles.
  • added: introduce getSelectedFeature method to retrieve the currently selected feature.
  • added: Introduced batch editing to group multiple feature modifications into a single history entry. See batch, startBatch, endBatch, Playground Example
  • fixed: Highlighted crossings links are reset in all cases.
  • fixed: Ensure RangeSelector fully supports custom Navlink/Line styles and correctly handles zLayer for proper layering.

display

  • improved: refined depth clipping to enhance visual quality at high pitch angles
  • improved: Prevent transparency rendering issues when handling clipped data with offsets larger than remote source tile bounds.
  • added: Line dashes now support dynamic StyleExpressions with intermediate zoom level support.
  • added: The dynamic coloring of the horizon is now possible with LayerStyle.skyColor, including support for gradients for smooth transitions from sky to horizon
  • fixed: prevent the Compass UI from causing the map view to be reset in some cases with excessive applied rotation and tilt

core

  • improved: Enhanced Provider.clear to support more flexible inputs, including bounding boxes and tiles.
  • added: locally cached tiles can now be queried using TileProvider.getCachedTiles
  • fixed: resolve incorrect module initialization in non-browser environments like Node.js
  • fixed: resolve potential rendering artifacts for huge polygons in MVT datasources

v0.39.0

06 Sep 15:04
v0.39.0
77851b2
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0.39.0 (2024-9-6)

editor

  • improved: Full support added for custom Navlink styles, which are now preserved and reapplied during re-rendering, such as in response to pointer events.
  • fixed: Ensure EditRestrictions are evaluated during AreaShape drag operations

core

  • fixed: ensure valid URL is used for all IMLProvider delete feature requests
  • fixed: Ensure custom feature styles are fully respected when using StyleExpressions
  • fixed: Ensure ClusterTileLayer properly clears and reclusters when the source data provider is cleared.

display

  • added: Introduced a new lighting engine that enables advanced configuration at both the layer and style levels. For detailed setup instructions, refer to LayerStyle.lights. See Playground Example.
  • added: Integrated specular lighting, shininess, and emissive properties for enhanced reflections and self-illumination. These features are applicable to various 3D styles, including extruded Polygons, Boxes, Spheres and Models.
  • added: introduce fillIntensity to control color intensity of 3D styles under directional lighting
  • added: Model Styles now support unclamped and extended texture coordinates.
  • improved: Enhanced the visuals of Box edges for better clarity and detail.
  • fixed: resolve 3D model loading issues in release builds
  • fixed: ensure Shininess parameter in Wavefront OBJ materials correctly affects specular reflections
  • fixed: Ensure the strokeWidth of Boxes is correctly rendered in all cases
  • fixed: Trigger PointerEvents for Point Styles on Polygon geometries
  • fixed: resolve slight text flickering during long animations

v0.38.0

26 Jul 16:52
v0.38.0
155bf8b
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0.38.0 (2024-7-26)

editor

  • improved: Modifying building footprints now works seamlessly even when shape points are covered by building extrusions.
  • fixed: correctly edit 3D LineString geometry displayed as 2D due to styling.
  • fixed: Resolved issue preventing translation of 3D buildings using the Transformer utility.

display

  • added: LayerStyles can now be defined in pure JSON using StyleExpressions. See Playground Example.
  • added: Enabled pointer event triggering for flat 2D geometry that is positioned below but rendered on top of 3D geometry.
  • improved: Enhanced "opacity" and "strokeDasharray" style properties to support StyleZoomRanges for dynamic zoom-level-based rendering.
  • fixed: resolve setBackgroundColor issue with StyleZoomRange or StyleValueFunction.
  • fixed: ensure correct rotation and positioning of icons along all segments of LineStrings
  • fixed: Resolved alpha blending issues for colors defined as RGBA arrays.

core

  • added: Add LayerStyle.zLayer for fallback drawing order control when zLayer is not explicitly defined on the style.
  • added: Introduce Layer methods setVisible(visible: boolean) and isVisible() for controlling and querying layer visibility directly, complementing LayerOptions.visible without modifying layer presence on the display.
  • fixed: resolve packaging issue causing excessive artifact size

v0.37.0

10 May 16:00
v0.37.0
b580b7a
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0.37.0 (2024-5-10)

core

  • improved: Ensured that all parameters are URL encoded for both "SpaceProvider" and "IMLProvider".
  • added: The new ClusterTileLayer enables efficient client-side clustering of map-data from various sources, providing optimized clusters at each zoom level, supporting dynamic feature addition/removal and customizable property aggregation for tailored data summarization and display. Playground Example
  • added: Introducing the "findPath" method for optimal client-side path finding on a GeoJSON road network supporting advanced options such as custom turn restrictions and weights.
  • fixed: Custom request parameters utilizing arrays are now properly URL encoded for improved reliability

display

  • fixed: In cases where a particularly large dataset is frequently updated, it could lead to the display of outdated data.
  • fixed: The alpha blending of heatmaps has been corrected and is now functioning as intended.
  • fixed: Pointerevents at intermediate zoom levels now activate accurately when used alongside StyleZoomRanges/StyleValueFunctions.

editor

  • fixed: In exceptionally rare instances, timing issues could cause inconsistent triggering of the 'ready' event.

v0.36.0

08 Dec 18:15
v0.36.0
d3e1443
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0.36.0 (2023-12-8)

core

  • added: The "ignoreTileQueryLimit" option has been introduced to mitigate an excessive number of tile requests.

display

  • improved: The anti-aliasing for lines using floating point widths has been enhanced.
  • improved: In the visualization of clipped polygon outlines, the tile edges are excluded, regardless of whether the clipped geometry extends beyond the tile's boundaries.
  • improved: The display quality of dashed lines has been improved.
  • improved: An updated feature could experience a very brief flicker after changing the zoom level.
  • added: The alpha blending has been revamped to enable the map to display with a transparent background, allowing the remaining browser content to show through behind it. See backgroundColor. (#90)
  • added: In addition to pixels, dashed lines can now also be defined and displayed in meter units.
  • added: It is now possible to combine Images/Icons with dashed line patterns by using strokeDashimage.
  • added: Image/Icon styles now support the use of IconAtlases.
  • added: By using textAnchor it is now possible to align the text relative to the anchor point.
  • added: Introduced CollisionGroup which allows to define various CollisionGroups (multiple Styles grouped together that will be handled as a single collision object) within the same StyleGroup.
  • added: LayerStyles backgroundColor now supports dynamic colors taking zoom level into account.
  • added: Colors now support hexadecimal color strings with alpha and hexadecimal numbers as input.
  • fixed: The triggering of pointer events for 3D point geometry was inconsistent across various scenarios.
  • fixed: The tile preview is only partially displayed when zoomed out.
  • fixed: In very rare cases, Chrome could cause text to be displayed offset.
  • fixed: Using StrokeDashArray with very long lines could result in artifacts.
  • fixed: Glitches that may have appeared on the edges of previewed raster tiles have been resolved.
  • fixed: Issues with occasional tile preview display glitches have been fixed.

editor

v0.35.0

22 Aug 10:14
v0.35.0
4f79b14
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0.35.0 (2023-8-22)

editor

  • added: It is now possible to select multiple LineShapes/NavlinkShapes and drag them simultaneously to change position. See: shape.select(), Playground

display

  • improved: The display of preview tiles has been optimized.
  • improved: Tiles that are not part of the actual viewport but whose data is still visible due to the high altitude are now processed and displayed.
  • added: A new HeatmapStyle has been introduced, which makes it possible to visualize density maps where the data density is displayed in different colors. Playground Example
  • added: Point styles can now also be applied separately to line ranges with the anchor set to "Line".
  • fixed: Tile previews of transparent point styles may flicker for a very brief moment
  • fixed: Fixes an issue where tiles are only partially visible when the map is tilted at a steep angle.
  • fixed: The Compass UI now works properly even when the map is heavily pitched.
  • fixed: In rare cases, points may be offset if they lie exactly on a tile boundary.
  • fixed: Region-based point styles with an explicitly defined altitude are not displayed if there is no altitude in the source geometry.

v0.34.0

21 Jun 13:56
v0.34.0
d465d09
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0.34.0 (2023-6-21)

editor

  • improved: The RangeSelector utility now treats RangeMarkers that are exactly on top of each other as a valid zero-length range.
  • improved: The RangeSelector utility now defines ranges with a precision of 9 decimal places.
  • fixed: Dragging the VirtualShape of a Navlink feature with 3d coordinates can result in offset geometry
  • fixed: Snapping Navlink shapes can fail when Navlink and Line features are mixed in the same layer source.
  • fixed: Turn restrictions from 3D data may be misaligned when forcing a 2D display.
  • fixed: For 3D Addresses/Places, the anchor line of routing points can be displayed incorrectly.
  • fixed: The crossing tester utility used elevation even though 2D mode was enforced.

display

  • improved: Features can now be at even higher altitudes before being clipped.
  • improved: Text placed on 3D line geometry is now properly aligned.
  • added: 3D models in Wavefront .obj format can now be placed and viewed on the map using ModelStyle.model
  • added: Alpha support for 3D Models.
  • added: 3D Models do now support ambient light, emissive light, specular highlights and normal-maps.
  • fixed: Pointer events may fire incorrectly for high altitude Spheres
  • fixed: Text placed on lines is now always rendered correctly.

common

  • added: Tasks can now be paused during runtime and resumed at any point in time.

v0.33.0

06 Apr 14:41
006b0ea
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0.33.0 (2023-4-6)

editor

  • added: Editing of 3D LineString geometry is now automatically enforced in 2D only when using 2D styling.
  • added: The CrossingDetector utility now supports 3D line geometry and automatically switches between 2D and 3D modes based on the style used.
  • fixed: The crossing tester utility detects too many crossings when used with 3d line geometry.
  • fixed: Trigger pointerleave events for hovered features currently in submit process can fail

display

  • improved: Improved rendering of intersecting 3D Icon-styles with transparency
  • improved: The rendering of lines in 3D space has been improved
  • added: New ModelStyles have been introduced that allow features to be displayed as 3D models including lighting support.
  • added: Point and line styles can now be configured whether to scale their size based on the altitude. See: scaleByAltitude
  • added: Altitude is now taken into account when projecting a geographic coordinate in pixels.
  • fixed: Pointer events for 3d lines are now triggered correctly in intermediate zoom levels.
  • fixed: Using range based line styling can, in rare cases, lead to a crash.
  • fixed: Line ranges can be ignored if the start/end of the range is exactly on a line coordinate.
  • fixed: If longitude exceeds 180 degrees, an incorrect tile may be displayed.
  • fixed: Heavy workload/layer-setup may cause collision detection to crash
  • fixed: Searching for rendered features at a specific pixel will fail if the layers are not explicitly passed

core

  • fixed: Using custom margin was ignored when set via TileLayer constructor