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Add multiplayer-bomber example. #910
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Add multiplayer-bomber example. #910
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-910 |
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Still getting this error on this pull request:
Additionally, for some reason the tile map isn't showing up properly
On further testing, this additional error popped up, which is probably a typo
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ah, my bad – I forget to update property in the editor in the gdext project (done it only on a copy outside the repo 😬) output.mp4 |
- fix players list - disconnect players on game end
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closes: #903
A demo adapted from: https://github.com/godotengine/godot-demo-projects/tree/master/networking/multiplayer_bomber
I took few liberties, mostly related to caching references to nodes in the scene tree by using OnReady, using signals instead of parsing tree in
process
, and declaring gamestate autoload as engine singleton.