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Pass-by-ref for non-Copy
builtins (frontend)
#900
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Bromeon
added
feature
Adds functionality to the library
c: ffi
Low-level components and interaction with GDExtension API
c: engine
Godot classes (nodes, resources, ...)
labels
Sep 16, 2024
API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-900 |
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Bromeon
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Pass-by-ref for non-
Pass-by-ref for non-Sep 18, 2024
Copy
builtinsCopy
builtins (frontend)
Merging, as there's a sizeable amount of changes already. The "backend" changes (actual FFI passing) as well as fine-tuning the APIs like |
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Labels
breaking-change
Requires SemVer bump
c: engine
Godot classes (nodes, resources, ...)
c: ffi
Low-level components and interaction with GDExtension API
feature
Adds functionality to the library
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Enables several builtins that don't implement
Copy
to be passed by reference (borrowed) into engine APIs. Examples areArray
,Packed*Array
,Dictionary
,Variant
.This lays the groundwork for future optimizations which exploit borrowing to avoid unnecessary cloning/ref-count operations, thus further reducing API call overhead.
There are some ergonomic impacts of requiring
&
in more places, however on the other side.clone()
calls can often be avoided now. The current draft uses theBorrow
trait in a few manual APIs to enable both by-value and by-ref; I'd probably use something else that uses by-value forCopy
types and by-ref otherwise.