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fix player_id property sync
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Yarwin committed Oct 5, 2024
1 parent 042b0a1 commit 0c53f79
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions examples/multiplayer-bomber/godot/src/entities/player.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -151,12 +151,12 @@ properties/0/replication_mode = 2
properties/1/path = NodePath(".:synced_position")
properties/1/spawn = true
properties/1/replication_mode = 1
properties/2/path = NodePath(".:player_idx")
properties/2/path = NodePath(".:stunned")
properties/2/spawn = true
properties/2/replication_mode = 1
properties/3/path = NodePath(".:stunned")
properties/2/replication_mode = 2
properties/3/path = NodePath(".:player_id")
properties/3/spawn = true
properties/3/replication_mode = 2
properties/3/replication_mode = 1

[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_w53uu"]
properties/0/path = NodePath(".:bombing")
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