Milestone 5 release
Lots of small changes. Big/notable changes:
- Added sample/starter YAML files for several guilds. These are much easier to understand than the "live character" YAML files we had before. They serve as a better introduction for new players.
- Huge overhaul to stealing/thievery logic. Much more robust with better data and tracking of skill requirements. Introduced
jail-buddy
to automate the arrest process. - Improved research logic. Granularity of skills to research, improved timing, more skills supported.
- Many new hunting areas (toads, quartz gargoyles, yellow gremlins
- Huge overhaul to forging logic. Better user interface with the
smith
script, better integration withworkorders
. - Huge overhaul to the way script arguments are handled. Users will see better error messaging, developers have a much easier time parsing and using args.
- Introduced the
validate
script to help detect and fix common problems. - Took the first steps to introduce automating hunting with another character. Only basic functionality is supported so far.