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Milestone 5 release

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@rcuhljr rcuhljr released this 01 Jul 03:45

Lots of small changes. Big/notable changes:

  • Added sample/starter YAML files for several guilds. These are much easier to understand than the "live character" YAML files we had before. They serve as a better introduction for new players.
  • Huge overhaul to stealing/thievery logic. Much more robust with better data and tracking of skill requirements. Introduced jail-buddy to automate the arrest process.
  • Improved research logic. Granularity of skills to research, improved timing, more skills supported.
  • Many new hunting areas (toads, quartz gargoyles, yellow gremlins
  • Huge overhaul to forging logic. Better user interface with the smith script, better integration with workorders.
  • Huge overhaul to the way script arguments are handled. Users will see better error messaging, developers have a much easier time parsing and using args.
  • Introduced the validate script to help detect and fix common problems.
  • Took the first steps to introduce automating hunting with another character. Only basic functionality is supported so far.