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chore: add parking and lighting gitignore files and projectsettings (#…
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…174)

Signed-off-by: M. Fatih Cırıt <[email protected]>
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xmfcx authored Oct 29, 2024
1 parent 07f9420 commit b561143
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13 changes: 13 additions & 0 deletions Assets/.gitignore
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/AltonGames/
/AltonGames.meta
/EasyRoads3D/
/EasyRoads3D.meta
/EasyRoads3D scenes/
/EasyRoads3D scenes.meta
/Highway_contruction_set/
/Highway_contruction_set.meta
/NatureManufacture Assets/
/NatureManufacture Assets.meta
/Town Constructor 3/
/Town Constructor 3.meta

3 changes: 3 additions & 0 deletions Assets/AWSIM/Scenes/Environments/.gitignore
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/Shinjuku/
/Shinjuku.meta

3 changes: 3 additions & 0 deletions Assets/AWSIM/Scenes/Main/.gitignore
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/AutowareSimulationScenarioSimulator/
/AutowareSimulationScenarioSimulator.meta

6 changes: 6 additions & 0 deletions Assets/AWSIM/Scenes/Main/Parking Area/.gitignore
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/Parking Area/
/Parking Area.meta

/Parking Area ss2/
/Parking Area ss2.meta

2 changes: 1 addition & 1 deletion ProjectSettings/ProjectSettings.asset
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Expand Up @@ -666,7 +666,7 @@ PlayerSettings:
PS5: UNITY_POST_PROCESSING_STACK_V2
QNX: UNITY_POST_PROCESSING_STACK_V2
Stadia: UNITY_POST_PROCESSING_STACK_V2
Standalone: UNITY_CCU;ALLOW_AUTHORING;ROS2;UNITY_POST_PROCESSING_STACK_V2
Standalone: UNITY_CCU;ALLOW_AUTHORING;ROS2;UNITY_POST_PROCESSING_STACK_V2;EASYROADS3D_PRO
VisionOS: UNITY_POST_PROCESSING_STACK_V2
WebGL: UNITY_POST_PROCESSING_STACK_V2
XboxOne: UNITY_POST_PROCESSING_STACK_V2
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