Releases: astog/MoreLenses
Releases · astog/MoreLenses
Adds Brazilian Portuguese Translation
Adds Brazilian Portuguese Translation, contributor @rzucareli
Minor fix
Minor fixes
- Added nil checks for Scout lens, fixes error for update
5.0
Major Update
- Settings panel added. Auto apply setting for builder and scout. Added one extra setting to apply scout lens to all military units (disabled by default). Two settings for builder to disable "nothing to do" and "dangerous" plot highlighting.
- Updated resource panel to show resource counts the player owns w.r.t. global discovered plots. Resource panel selection now is saved across turns and saves. The resource category checkbox now deselects rather than hides their respective resources.
- City Overlap lens now changes 1-8 color range dynamically to the maximum number of cities overlapped. So if the range 9 is selected, and 15 cities are discovered to overlap, then the range will be 7-15.
- Multiple builder lens fixes. Volcano won't be recommended as a ski resort. Seaside resort won't be recommended on top of an existing seaside resort.
Minor Update
- Bug fixes with Builder Lens.
- Linux should be compatible now (hopefully).
Next update will include a settings panel to customize the lenses directly from in-game UI. It's a major update so I have reserved that for next time.
Hotfix for Modal Panel
Changelogs
- Fix for modal panels (like Resource and City Overlap) that got broken by last release
Frontier Pass Update
Changelog
- Fix for Maya in settler lens
- Ported changes to base UI files
Hotseat Fix
Changelog
Long time coming, but I fixed the issues with Builder lens in hotseat mode.
Minor bug fix
Changelog
Minor bug fix to scout lens trigger when unit moves.
September 2019 Update
Changelog
Fixes for September 2019 patch