Releases: adamtomi/turn-based-game
Releases · adamtomi/turn-based-game
Release 0.0.11
Release 0.0.10
Actually, this is the final version before submission.
Changelog:
- Fixed a critical bug that cause the game to crash. It didn't occur frequently, but when it did... everything crashed
- Implemented two more commands
Release 0.0.9
This is the final version for now that gets submitted.
Changelog:
- Added documentation
- Bunch of bugfixes and improvements
Release 0.0.8
Changelog:
- Fully implement command system
- Code cleanup
- Use
Move#isApplicableTo
0.0.7 Release
Changelog:
- Start implementing command system (not functional at this point)
- Made effect handlers and moves configurable
- Tweak config system
0.0.6 Release
Changelog:
- Implemented config system
- Fixed
StatusEffect#isHarmul
- Fixed a bunch of moves
- Implemented signal awaiting (
SignalDispatcher#awaitSignal
)
0.0.5 Release
Serialization is done in this version. That means that saving/restoring game states is a thing now!
0.0.4 Release
This version of the game brings a lot of code improvements and a bit nicer UI to the table.
0.0.3 Release
At this point the game has a user interface (hideous as hell), it displays the necessary data correctly, everything gets updated properly and stuff.
0.0.2 Release
This version is much more stable than the previous one, and also bring a lot of cool updates and bugfixes to the table.