This game was the final project for the IITB8003-3005 Object Oriented Programming course at Vaasa University of Applied Sciences. The game may (or may not) have been inspired by the combat system found in South Park: The Stick of Truth.
- Have a functional game
- Put some effort into it, so that it's somewhat playable
- UI doesn't matter (hence why it looks the way it does (aka terrible))
- Switch to FXGL
- Configurable logging
- Better AI
- Achievements
- Nice UI
Since the philosophy was "functionality over looks", the game works well, but is ugly (at least the default Java Swing buttons don't look inspiring to me). Other than that, the game is actually playable, although saying that it's fun to play would be a bit of an exaggeration.