Releases: MirageNet/Mirage
Releases · MirageNet/Mirage
v147.4.0
Bug Fixes
- fixing misplaced #if (f663543)
- new events should not be abstract (e1072d0)
Features
- create new c# only events (1c9f2d8)
- new NetworkInspectorCallbacks component (a8051c4)
v147.3.0
Features
- adding public OwnedObjects list and RemoveAllOwnedObject helper method to NetworkPlayer (5a611ba)
v147.2.1
Bug Fixes
- releasing buffers that are in acksystem when disconnecting (42691a6)
- stopping error when adding handlers for prefab that is already registered (002ec48)
v147.2.0
Bug Fixes
- fixing span support UNITY_2021_3_OR_NEWER (7bf28ed)
Features
v147.1.0
Features
- adding excludeHost to ClientRpc (a35ed9d)
v147.0.3
Bug Fixes
- ClientObjectManager: add prefab to SpawnHandler when registering (#1171) (7a8ff46)
v147.0.2
Bug Fixes
- fixing unspawn handlers not being used in disconnect cleanup (915f307)
v147.0.1
Bug Fixes
- fixing SocketFactory errors when Listening is false (7ead256)
v147.0.0
Bug Fixes
-
fixing scene object spawning in host mode for 1 scene setup (2736fe0)
-
fixing use of is not in unity 2020 (61b7f68)
-
fix!: fixing spawning for unauthenticated code (b25f2f9)
BREAKING CHANGES
- removing ServerObjectManager.OnlySpawnOnAuthenticated field