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Releases: MirageNet/Mirage

v147.4.1

25 Mar 22:36
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147.4.1 (2024-03-25)

Bug Fixes

v147.4.0

25 Mar 19:19
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147.4.0 (2024-03-25)

Bug Fixes

  • fixing misplaced #if (f663543)
  • new events should not be abstract (e1072d0)

Features

  • create new c# only events (1c9f2d8)
  • new NetworkInspectorCallbacks component (a8051c4)

v147.3.0

23 Mar 17:50
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147.3.0 (2024-03-23)

Features

  • adding public OwnedObjects list and RemoveAllOwnedObject helper method to NetworkPlayer (5a611ba)

v147.2.1

18 Mar 19:55
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147.2.1 (2024-03-18)

Bug Fixes

  • releasing buffers that are in acksystem when disconnecting (42691a6)
  • stopping error when adding handlers for prefab that is already registered (002ec48)

v147.2.0

12 Mar 16:19
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147.2.0 (2024-03-12)

Bug Fixes

  • fixing span support UNITY_2021_3_OR_NEWER (7bf28ed)

Features

  • adding support for Span (3c48db8)

v147.1.0

12 Mar 15:05
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147.1.0 (2024-03-12)

Features

  • adding excludeHost to ClientRpc (a35ed9d)

v147.0.3

16 Feb 00:38
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147.0.3 (2024-02-16)

Bug Fixes

  • ClientObjectManager: add prefab to SpawnHandler when registering (#1171) (7a8ff46)

v147.0.2

13 Feb 23:18
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147.0.2 (2024-02-13)

Bug Fixes

  • fixing unspawn handlers not being used in disconnect cleanup (915f307)

v147.0.1

05 Feb 20:36
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147.0.1 (2024-02-05)

Bug Fixes

  • fixing SocketFactory errors when Listening is false (7ead256)

v147.0.0

31 Jan 23:29
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147.0.0 (2024-01-31)

Bug Fixes

  • fixing scene object spawning in host mode for 1 scene setup (2736fe0)

  • fixing use of is not in unity 2020 (61b7f68)

  • fix!: fixing spawning for unauthenticated code (b25f2f9)

BREAKING CHANGES

  • removing ServerObjectManager.OnlySpawnOnAuthenticated field