Releases: MirageNet/Mirage
Releases · MirageNet/Mirage
v149.4.0
Bug Fixes
- disconnecting player if send buffer is full (3ea2d5d)
Features
- adding SocketLayerException to better handle errors (c76b88a)
- IsConnecting and IsConnected helper methods to NetworkPlayer (d722758)
v149.3.1
Bug Fixes
- fixing SpawnVisibleObjects throwing if SpawnedIdentities is modified (6cf96e6)
v149.2.0
Features
- adding attribute to show SyncSettings in networkBehaviour if no syncvars (dd6a6d6)
v149.1.1
Bug Fixes
- fixing initial send to observers if from server is false (0ffa316)
v149.1.0
Features
- adding authenticatedOnly to SendToAll (8b1117b)
- adding list for AuthenticatedPlayers in NetworkServer (dc07c38)
v149.0.1
Bug Fixes
- SocketLayer: fixing socket receive trying to handle message when length is negative (b078387)
v149.0.0
- fix!: changing all time fields to be double (432af2e)
Features
BREAKING CHANGES
- time fields are now double instead of float
v148.4.2
Performance Improvements
- adding batching to unreliable messages (c77bf78)