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@CriticalFlaw CriticalFlaw released this 24 Apr 23:30
· 32 commits to main since this release

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Download the latest version here and consider voting for this mod on the Steam Workshop.
If you've contributed a change that is missing from below notes, please reach out for correction.

What's Changed

  • Added minmode UI for PassTime, Robot Destruction, Bumper Kart and Arena modes (#256, @Eerorri)
  • Fixed hitmarker animations causing frame drops with fast firing weapons (#263, Thanks @mtxfellen)
  • Fixed multiple button layout inconsistencies between main menu pages (#264, @Kruphixx)
  • Fixed multiple issues caused by overlapping item meters/counters (#173, #176)
  • Fixed multiple issues where text would appear cutoff when playing on Linux (#227, @Eerorri)
  • Fixed multiple visual issues seen in the MannCo Store (#211, @impale1)
  • Fixed overlapping buttons on the backpack upgrade notification panel (#166, @impale1)
  • Fixed overlapping text caused by overly long player names (#221, @impale1)
  • Fixed pd_selbyen icons not displaying when playing on casual servers (#236, @Eerorri)
  • Fixed player class images clipping outside their bounding box (#246, @impale1)
  • Fixed text cutoff seen when trying to leave a server with an active contract (#267, @impale1)
  • Fixed the 3D item preview not appearing in the Decal Tool panel (#269)
  • Fixed the Arena Mode control point countdown placement in minmode (#223, @impale1)
  • Fixed the Arena Player Count overlapping the respawn timer (#272)
  • Fixed the HUD Options button appearing offscreen in lower resolutions (#184)
  • Fixed the HUD crosshair not being vertically aligned in minmode (#181)
  • Fixed the Pomson meter appearing slightly offscreen in minmode (#170)
  • Fixed the Taunt X label appearing cutoff on the Loadout screen (#175)
  • Fixed the crosshair color selection not persisting after activating the hitmarker (#266)
  • Fixed the player status icons overlapping the max health value (#214)
  • Fixed visual inconsistencies in CTF Hybrid and Special Delivery UI (#180, @Eerorri)
  • Removed an unused button from matchmaking settings panel (#167, @impale1)
  • Updated for the TF2 64bit Update (https://www.teamfortress.com/post.php?id=220436)
  • Updated the post and pre-match screens to fix visual overlaps (#183, #228, @impale1)
  • Many many more tweaks, fixes and improvements throughout.

New Contributors

  • @Eerorri made their first contribution in #179
  • @Kruphixx made their first contribution in #264

Full Changelog: 2023.1212...7.0