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audio
CapsAdmin edited this page Dec 9, 2017
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##shared
- audio.AddDecoder(id, callback)
- audio.CreateAudioCapture(name, sample_rate, format, buffer_size)
- audio.CreateAuxiliaryEffectSlot(...)
- audio.CreateBuffer(...)
- audio.CreateEffect(...)
- audio.CreateFilter(...)
- audio.CreateSource(...)
- audio.Decode(data, path_hint)
- audio.GetAllInputDevices()
- audio.GetAllOutputDevices()
- audio.GetAvailableEffects()
- audio.GetAvailableFilters()
- audio.GetDistanceModel()
- audio.GetEffectChannel(i)
- audio.GetListenerGain()
- audio.GetListenerOrientation()
- audio.GetListenerPosition()
- audio.GetListenerVelocity()
- audio.Initialize(name)
- audio.MidiToTable(path)
- audio.Panic()
- audio.RemoveDecoder(id)
- audio.SF2ToTable(path)
- audio.SetDistanceModel(name)
- audio.SetEffect(channel, effect)
- audio.SetListenerGain(x)
- audio.SetListenerOrientation(x, y, z, a, b, c)
- audio.SetListenerPosition(x, y, z)
- audio.SetListenerVelocity(x, y, z)
- audio.Shutdown()