This is a final project for intro to pc graphics class.
We use the OpenGL 4.10 C++ API to render our graphics 3D scene. Some other libraries used include: irrKlang for audio, FastNoise for noise generation, GLFW for mouse and key support, GLM for math, and GLEW.
If you want to read more about how we made this project check out graphics.code.blog
The project was built in an Xcode environment. If you're feeling brave and want to run our engine, here is a good resource for getting Xcode setup.