Releases: z3y/shaders
Releases · z3y/shaders
v3.3.10
Use realtime lightmap for spec occlusion with mono sh as well
v3.3.9
Fixed inspector error when properties are empty
Prevent color adjust shader from including itself
v3.3.8
Multiply lightmap specular too with lightmap exposure
v3.3.7
Added Color Adjustment options to all variants
Saturation and Contrast for Albedo
Lightmap Exposure slider, including a global _UdonLightmapExposure
lightmap exposure slider - create config and read instructions to use
ACES and Neutral tonemapping toggles
Added support for Decalery offset, untested
v3.3.5
Fixed enlighten realtime GI
v3.3.3
[3.3.3] - 2024-6-5
Added global toggle for ACES
#define _ACES
in the config to enable
v3.3.2
Updated documentation
Updated readme
Fixed texture packing sometimes not packing from correct source
Added a DirectX normal map warning to flip the green channel
v3.3.1
fixed material setup and the material description importer shader name
v3.3.0
Fix texture packing using alpha when no alpha is set
Clean up files
Moved all shaders to z3y/ category
You can’t perform that action at this time.