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Releases: z3y/shaders

v3.3.10

06 Oct 16:45
@z3y z3y
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  • Use realtime lightmap for spec occlusion with mono sh as well

v3.3.9

05 Sep 13:25
@z3y z3y
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  • Fixed inspector error when properties are empty
  • Prevent color adjust shader from including itself

v3.3.8

23 Aug 11:47
@z3y z3y
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  • Multiply lightmap specular too with lightmap exposure

v3.3.7

22 Aug 18:57
@z3y z3y
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  • Added Color Adjustment options to all variants
  • Saturation and Contrast for Albedo
  • Lightmap Exposure slider, including a global _UdonLightmapExposure lightmap exposure slider - create config and read instructions to use
  • ACES and Neutral tonemapping toggles
  • Added support for Decalery offset, untested

v3.3.5

16 Jun 13:57
@z3y z3y
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  • Fixed enlighten realtime GI

v3.3.4

09 Jun 11:13
@z3y z3y
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  • ZTest toggle

v3.3.3

05 Jun 17:55
@z3y z3y
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[3.3.3] - 2024-6-5

  • Added global toggle for ACES
  • #define _ACES in the config to enable

v3.3.2

08 May 22:49
@z3y z3y
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  • Updated documentation
  • Updated readme
  • Fixed texture packing sometimes not packing from correct source
  • Added a DirectX normal map warning to flip the green channel
    image

v3.3.1

06 May 14:17
@z3y z3y
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  • fixed material setup and the material description importer shader name

v3.3.0

02 Mar 15:04
@z3y z3y
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  • Fix texture packing using alpha when no alpha is set
  • Clean up files
  • Moved all shaders to z3y/ category