Releases: z3y/shaders
Releases · z3y/shaders
v3.3.12
v3.3.11
- Added UV scrolling to main and detail UVs
- Added a proper detail mask in order to fix bad previous design
- The separate mask map will override the packed mask map of detail albedo alpha in order to allow using uv0 for detail mask as well, like in the standard shader
v3.3.10
v3.3.9
v3.3.8
v3.3.7
- Added Color Adjustment options to all variants
- Saturation and Contrast for Albedo
- Lightmap Exposure slider, including a global
_UdonLightmapExposure
lightmap exposure slider - create config and read instructions to use - ACES and Neutral tonemapping toggles
- Added support for Decalery offset, untested