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10 changes: 5 additions & 5 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ Get the 3D vertices and corresponding colours from a single image. Save the res
**New**:

1. you can choose to output mesh with its original pose(default) or with front view(which means all output meshes are aligned)
2. obj file can now also written with texture map(with specified texture size), and you can set non-visible texture to 0.
2. obj file can now also be written with texture map(with specified texture size), and you can set non-visible texture to 0.



Expand Down Expand Up @@ -149,11 +149,11 @@ What you can custom:

2. the backbone of encoder-decoder network

this demo uses residual blocks. VGG, mobile-net are also ok.
this demo uses residual blocks. VGG and mobile-net are also ok.

3. the weight mask

you can change the weight to focus more on which part your project need more.
you can change the weight to focus more on which part of your project needs more.

4. the training data

Expand All @@ -171,7 +171,7 @@ What you can custom:

b. render part

you can refer to [c++ version](https://github.com/YadiraF/face3d/blob/master/face3d/mesh/render.py).
you can refer to the [c++ version](https://github.com/YadiraF/face3d/blob/master/face3d/mesh/render.py).

c. other parts like detecting face, writing obj

Expand All @@ -185,7 +185,7 @@ What you can custom:

b. texture precision.

I just added an option to specify the texture size. When the texture size > face size in original image, and render new facial image with [texture mapping](https://github.com/YadiraF/face3d/blob/04869dcee1455d1fa5b157f165a6878c550cf695/face3d/mesh/render.py), there will be little resample error.
I just added an option to specify the texture size. When the texture size > face size in original image, and rendered new facial image with [texture mapping](https://github.com/YadiraF/face3d/blob/04869dcee1455d1fa5b157f165a6878c550cf695/face3d/mesh/render.py), there will be little resampled error.



Expand Down