- FSM - Finit State Machine designed as an Unreal Engine component. Network synchronozation is supported.
- ProjectVFXVivox - thin whapper for Vivox plugin. It helps to manage and monitor channel and player states.
- VFXStatics - VFX function library for Unreal Engine.
- AssetRegister - Collects and update World statistics.
- AtlasBaker - Collects textures to atlas.
- ContentInspector - Inspects that art content meets to requirements
- FluidSurfaces - Water simulation
- HitboxTool - Visualize hitboxes on characters
- JSONParams - This singleton keeps collections of JSON documents and exposes them as USTRUCTS for in-game usage.
- SmartTransform - Tool to snap vertices.
- SMCollisionVisualizer - Visualize collisions.
- StringTablesChecker - UE plugin for checking text referring to string tables and matching against the contents of string tables.
- TerrainTools - Terrain generator.
- VSPAsync - Tasks Asynchronous Paradigm implementation for UE.
- VSPColorSchemes - Color schemes keeper.
- VSPCommonUtils - Variety of useful utils.
- VSPFormat - std::fmt adaptation for UE.
- VSPGitPlugin - A special plugin for convenient work with the git repository directly from Unreal Editor.
- VSPMeshPainter - Convenient tool for mesh painting with masks.
- VSPPerfCollector - Calculates complex perf statistics. It uses Unreal Inside as a source of data and a transport.
- VSPSystemMonitor - Collects OS stats about resources utilization.
- VSPTests - UE C++ gtest-like tests framework.