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add translations
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wchristian committed Jul 23, 2019
1 parent e7f8d46 commit 6816c8b
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66 changes: 38 additions & 28 deletions kc.po
Original file line number Diff line number Diff line change
Expand Up @@ -6489,30 +6489,34 @@ msgid ""
"{0}を\n"
"手に入れました"
msgstr ""
"{0}\n"
"was obtained"

# pretty much guessing here
msgctxt "Assembly-CSharp.dll|4595731"
msgid "{0}作戦 勝利\n"
msgstr ""
msgstr "Mission {0} succeeded\n"

# ???
msgctxt "Assembly-CSharp.dll|4607413"
msgid "{0}側触接:{1} "
msgstr ""
msgstr "Touching the {0} side: {1}"

msgctxt "Assembly-CSharp.dll|4607379"
msgid "{0}側触接:無し "
msgstr ""
msgstr "Touching the {0} side: None"

msgctxt "Assembly-CSharp.dll|4601830"
msgid "{0}年{1} {2}日"
msgstr ""
msgstr "Year {0} {1} {2}"

msgctxt "Assembly-CSharp.dll|4523470"
msgid ""
"{0}演習\n"
"が開放されました!"
msgstr ""
"Execise {0}\n"
"was unlocked!"

# mst_ship.xml
# TODO: this might need to be reverted, i think there's some name-matching in code for this
Expand Down Expand Up @@ -6759,6 +6763,8 @@ msgid ""
"○○艦隊が\n"
"が開放されました!"
msgstr ""
"○○Fleet\n"
"was unlocked!"

msgctxt "Assembly-CSharp.dll|4530284"
msgid "★ IME から得た名前: result.text: "
Expand All @@ -6771,7 +6777,7 @@ msgstr "♪\""

msgctxt "███ generic translation ███"
msgid "♪「第三十駆逐隊、抜錨準備!」"
msgstr ""
msgstr "♪ \"The 30th Destroyer, get ready!\""

msgctxt "level18_00034.-6|-1"
msgid "♪「第三十駆逐隊、抜錨準備!」"
Expand All @@ -6787,11 +6793,13 @@ msgid ""
" \n"
"使用"
msgstr ""
" \n"
"use"

# ???
msgctxt "Assembly-CSharp.dll|4524846"
msgid "       敗戦"
msgstr ""
msgstr "       defeat"

# records screen table headers
msgctxt "███ generic translation ███"
Expand Down Expand Up @@ -25118,7 +25126,7 @@ msgstr "----------"

msgctxt "███ generic translation ███"
msgid "前衛潜水艦隊"
msgstr ""
msgstr "Vanguard Submarine Fleet"

msgctxt "mst_mapenemy2_97.xml|0"
msgid "前衛潜水艦隊"
Expand Down Expand Up @@ -25171,7 +25179,7 @@ msgstr "----------"

msgctxt "███ generic translation ███"
msgid "前衛警戒艦隊 II群"
msgstr ""
msgstr "Vanguard Fleet II Group"

msgctxt "mst_mapenemy2_53.xml|18"
msgid "前衛警戒艦隊 II群"
Expand Down Expand Up @@ -25211,7 +25219,7 @@ msgstr "----------"

msgctxt "███ generic translation ███"
msgid "前衛警戒艦隊 I群"
msgstr ""
msgstr "Vanguard Fleet I Group"

msgctxt "mst_mapenemy2_53.xml|0"
msgid "前衛警戒艦隊 I群"
Expand Down Expand Up @@ -25251,7 +25259,7 @@ msgstr "----------"

msgctxt "███ generic translation ███"
msgid "前衛警戒部隊"
msgstr ""
msgstr "Vanguard Protection Unit"

msgctxt "mst_mapenemy2_52.xml|0"
msgid "前衛警戒部隊"
Expand Down Expand Up @@ -25291,7 +25299,7 @@ msgstr "----------"

msgctxt "███ generic translation ███"
msgid "前衛護衛空母群"
msgstr ""
msgstr "Vanguard Aircraft Carrier Group"

msgctxt "mst_mapenemy2_72.xml|45"
msgid "前衛護衛空母群"
Expand Down Expand Up @@ -25331,7 +25339,7 @@ msgstr "----------"

msgctxt "███ generic translation ███"
msgid "前衛部隊"
msgstr ""
msgstr "Vanguard Unit"

msgctxt "mst_mapenemy2_22.xml|10"
msgid "前衛部隊"
Expand Down Expand Up @@ -25523,15 +25531,15 @@ msgstr "Deterioration Armor Piercing Shell"

msgctxt "Assembly-CSharp.dll|4524962"
msgid "勝利"
msgstr ""
msgstr "Victory"

msgctxt "Assembly-CSharp.dll|4553957"
msgid "勝利!!"
msgstr ""
msgstr "Victory!!"

msgctxt "Assembly-CSharp.dll|4605381"
msgid "勝利ランク:{0} 提督名:{1} 戦闘後の提督レベル:{2}\n"
msgstr ""
msgstr "Victory Rank: {0} Admiral Name: {1} Admiral Level after Combat: {2}\n"

# heavy cruiser
msgctxt "███ generic translation ███"
Expand Down Expand Up @@ -31580,7 +31588,7 @@ msgstr ""
# no idea where this is used, sadly on inspection ingame it turns out the damage overlay texts in battle that blast into pieces are actual 3d models, thus much harder to edit
msgctxt "Assembly-CSharp.dll|4487646"
msgid "大破"
msgstr ""
msgstr "Taiha"

msgctxt "mst_furnituretext.xml|19"
msgid "大胆な柄が部屋の印象を明るく演出してくれます。お馬さんのぬいぐるみもポイント高し。"
Expand Down Expand Up @@ -34584,15 +34592,15 @@ msgstr ""

msgctxt "Assembly-CSharp.dll|4553941"
msgid "戦術的勝利!!"
msgstr ""
msgstr "Tactical Victory!!"

msgctxt "Assembly-CSharp.dll|4553925"
msgid "戦術的敗北!!"
msgstr ""
msgstr "Tactical Defeat!!"

msgctxt "Assembly-CSharp.dll|4605239"
msgid "戦闘BGM {0}-{1}"
msgstr ""
msgstr "CombatBGM {0}-{1}"

# mst_quest.xml
msgctxt "mst_quest.xml|212"
Expand Down Expand Up @@ -34627,11 +34635,11 @@ msgstr "----------"
# ???
msgctxt "Assembly-CSharp.dll|4847961"
msgid "戦闘スキップを使用するか否か"
msgstr ""
msgstr "Whether to use battle skip"

msgctxt "Assembly-CSharp.dll|4847892"
msgid "戦闘ルート種別"
msgstr ""
msgstr "Battle Route Type"

# data entry
msgctxt "███ generic translation ███"
Expand Down Expand Up @@ -36573,7 +36581,7 @@ msgstr "----------"
# rank D
msgctxt "Assembly-CSharp.dll|4553919"
msgid "敗北"
msgstr ""
msgstr "Defeat"

msgctxt "Assembly-CSharp.dll|4595451"
msgid "敗戦"
Expand Down Expand Up @@ -36638,7 +36646,7 @@ msgstr ""
# hagure is loose? guessing weak might work
msgctxt "███ generic translation ███"
msgid "敵はぐれ艦隊"
msgstr ""
msgstr "Weak Enemy Fleet"

msgctxt "mst_mapenemy2_105.xml|10"
msgid "敵はぐれ艦隊"
Expand Down Expand Up @@ -40830,7 +40838,7 @@ msgstr "----------"

msgctxt "███ generic translation ███"
msgid "敵偵察艦"
msgstr ""
msgstr "Enemy Recon Ship"

msgctxt "mst_mapenemy2_105.xml|0"
msgid "敵偵察艦"
Expand Down Expand Up @@ -58411,6 +58419,8 @@ msgid ""
"第{0}艦隊\n"
"が開放されました!"
msgstr ""
"Additional Fleet {0}\n"
"was unlocked!"

# mst_mapinfo.xml
msgctxt "mst_mapinfo.xml|108"
Expand Down Expand Up @@ -58438,11 +58448,11 @@ msgstr "----------"

msgctxt "Assembly-CSharp.dll|4609641"
msgid "第一艦隊です"
msgstr ""
msgstr "It is the first fleet."

msgctxt "Assembly-CSharp.dll|4500712"
msgid "第一艦隊では実行できません"
msgstr ""
msgstr "It can not be performed in the first fleet"

# mst_quest.xml
msgctxt "mst_quest.xml|50"
Expand Down Expand Up @@ -58955,7 +58965,7 @@ msgstr "Spotter Planes, Begin Departure!"

msgctxt "███ generic translation ███"
msgid "索敵結果[{0}]"
msgstr ""
msgstr "Search Results[{0}]"

msgctxt "Assembly-CSharp.dll|4563063"
msgid "索敵結果[{0}]"
Expand Down Expand Up @@ -66435,7 +66445,7 @@ msgstr "----------"
# battle advance/retreat option for shortcut battles
msgctxt "███ generic translation ███"
msgid "進撃"
msgstr "Charge"
msgstr "Advance"

msgctxt "resources_01215.-10|-1"
msgid "進撃"
Expand Down

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