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vispy2-sandbox

Discussions, experiments, and proof-of-concept for Vispy 2.0

Purpose

These are the problems that we hope to solve:

  • Vispy uses old GPU tech (OpenGL), which makes it difficult to maintain, while modern alternatives are now available (Vulkan, Metal, DX12).
  • We now have vispy, datoviz, pygfx, that each are missing a plotting API.
  • GPU technology is evolving (and will keep doing so), while plotting API's remain relatively stable. Separating the API and the rendering may make the ecosystem more flexible and resilient.
  • Some use cases require remote rendering, where the data is not on the server, nor on the client.

We have defined the following goals:

  • Definition of a protocol to serialise viz commands.
    • These commands can remain objects inside an application, serialized to file (as yaml/json/toml), or streamed to a remote renderer.
    • The protocol targets GPU-capable renderers, in particular Datoviz and Pygfx, but also the current vispy visuals layer, and Matplotlib as a testing backend.
    • Clients (front-ends) provide a high level API to the user, and generate protocol commands.
  • Implementation of at least one complete client.

VISP

This repo also contains a small Python lib called visp (for vis-protocol) where we define the protocol and provide tools to read/write commands, and validate them.

The visp lib can be installed by running pip install -e . in the repo root.

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Discussions, experiments, and proof-of-concept for Vispy 2.0

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