Note: Project has been "donated" to Suomipelit organization and work continues in https://github.com/suomipelit/utk-level-editor which from now on serves as the main repository.
Pretty much feature complete level editor written in Rust for Ultimate Tapan Kaikki (TK321) DOS game classic. See also opensourced game itself.
Editor is heavily based on original DOS era editor but does not aim to be a carbon copy. Hopefully most of the differences can be considered as improvements.
Implementation is done using SDL2.
- ✔️ Laying wall and floor tiles
- ✔️ Level size
- ✔️ Saving level
- ✔️ Loading level
- ✔️ Support all level file versions (<= 5)
- ✔️ Creating shadows
- ✔️ Setting player start positions
- ✔️ Spotlights
- ✔️ Steams
- ✔️ Static crates
- ✔️ Random crates
- ✔️ Single player enemies and time limit are configurable
- ✔️ Level comment is editable
- ✔️ Tile fill feature
- ✔️ Automated shadow creation
- ❌ Level minimap (very niche)
- Layout tweaks
- Rendering optimizations by reducing texture creation of dynamic values
- More accurate frame rate
- Somehow make the options directly referenced in code instead of using workaround indexing
- ...?