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I believe all the standard minimax components of the projects are working perfectly. I also created a fourth algorithm that uses ab_pruning, heuristic and depth-cutoff. It is pretty OP THINGS TO KEEP IN MIND: The array representing the connect-4 board is zero indexed. To drop block in column 1, choose 0 HOW TO RUN THE PROGRAM: Simply import the connect-4 folder into your eclipse workspace and press the green button. OR Change directory to the connect-4/src and copy paste these commands javac game.java java game game.java contains the main method that runs all instances of the problem
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Agent that uses various minimax algorithm variations to play connect 4 efficiently with great win rate
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