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Alpha 0.9.0

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@Kazuo256 Kazuo256 released this 02 Oct 19:12
· 81 commits to dev since this release

This is a major balancing relase together with a new tile set! The main changes are:

  • Armor cards can only absorb damage up to a certain limit
  • Experience gain is now slower so the power curve lasts more sectors
  • Card levels go up to 15 now
  • Re-balanced monster drops
  • Props that have packs now produce higher-level packs the further you go
  • Monsters in the ruins zone are slower
  • The second zone is now the Cave zone, with an appropriate tile set