Alpha 0.9.0
This is a major balancing relase together with a new tile set! The main changes are:
- Armor cards can only absorb damage up to a certain limit
- Experience gain is now slower so the power curve lasts more sectors
- Card levels go up to 15 now
- Re-balanced monster drops
- Props that have packs now produce higher-level packs the further you go
- Monsters in the ruins zone are slower
- The second zone is now the Cave zone, with an appropriate tile set