Version 1.10.2
Fixes and additions:.
2022-05-30 - 2022-06-21
- Fixed insufficient memory for large XPUS textures.
- Fixed wrong Vendor Id.
- Fixed crash game, when trying recovery mode.
- Fixed build for raspberry pi.
- Removing a fixed structure VkPhysicalDeviceFeatures, getting this structure using vkGetPhysicalDeviceFeatures.
- Fixed broken menu and display of models in NETRICSA for platforms not using RDTSC.
- Reverts Critical Section from win32 original code, set multithreading by default.
- Removed check timestrapped for recorded demo.
- Added definition for raspberry pi and e2k.
- Rewrote the game code. Now all user data is stored in the home directory.
Description:
The archive of SeriousSamClassicVK_v1.10.2-glibc-2.28-bin.tar.xz and SeriousSamClassicVK_v1.10.2-glibc-2.35-bin.tar.xz contains compiled binary files for the games Serious Sam Classic TFE/TSE, including modification Xplus. The binary files in the SeriousSamClassicVK_v1.10.2-glibc-2.28-bin.tar.xz archive were made on a Debian 10 virtual machine using vulkan files from backports, for use with a lower version of glibc. The binary files in the SeriousSamClassicVK_v1.10.2-glibc-2.35-bin.tar.xz archive were made on an Arch Linux virtual machine with glibc version 2.35
Dependencies:
SeriousSamClassicVK_v1.10.2-glibc-2.28-bin.tar.xz ( glibc >= 2.28, sdl2, vulkan, libvorbis, zlib, zenity, mangohud - optional)
SeriousSamClassicVK_v1.10.2-glibc-2.35-bin.tar.xz ( glibc >= 2.34, sdl2, vulkan, libvorbis, zlib, zenity, mangohud - optional)