Algorithms for game AI 2D, Pathfinding, Field of view, Target decision etc.
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Updated
Mar 30, 2021 - C#
Algorithms for game AI 2D, Pathfinding, Field of view, Target decision etc.
Robotics project for autonomus navigation and target searching in complex environments.
Ligand based target searching
The program uses the DDPG algorithm and tf_agents library to train an agent in a custom environment called "TargetSeeker"
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