Shows the method used to reliably send keystrokes to DirectX applications externally.
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Updated
Mar 26, 2024 - C++
Shows the method used to reliably send keystrokes to DirectX applications externally.
Shows how to use Interception's API to listen in on and manipulate keystrokes in an orderly manner
Shows how to easily map a range of keys into scancodes and to how to retrieve them
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