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Merge develop #489
Merged
Merged
Merge develop #489
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Use `Promise.Canceled` in CallbackHelpers
…structs feature. Added net8.0 build target (net7.0 is out of support).
`Promise.Merge(Settled)` use ref field in ref struct feature
Prepare dispose
Added `PromiseSynchronizationContext.Execute(bool exhaustive)` API.
Add `ManualSynchronizationContextCore` type
Use `Debug.LogFormat` in Unity when available
# Conflicts: # ProtoPromise/ProtoPromise.csproj
Code cleanup.
Add `Promise.FromException`
Moved some DisposeImmediate calls outside of the lock.
Use DisposeImmediate instead of SetCanceledImmediate
Prepare dispose 2
Added some optimization TODOs.
Fixed `AsyncEnumerable.Merge` a source enumerator canceled causes other source enumerators to not be disposed. Fixed a bug with `_exceptions` being used after the object was repooled in `DisposeAsyncWithoutStart`. Catch exceptions from the sources enumerator properly.
`AsyncEnumerable.Merge` fixes
Remove unnecessary finalizers
Added an optimization TODO.
…s)` overload, hid older overloads.
Fix race condition with `Promise.New`
ConfigureAwait
…nverted promise was already configured.
Updated Progress.
Ignore AsValueTask context capture
…c synchronization primitives. Renamed `SynchronousIfSameContext` to `AllowSynchronous`.
Added tests.
… continueOnCapturedContext`.
Add `bool continueOnCapturedContext` overloads
Added v3.2.0 changelog. Added channels documentation. Updated documentation for ConfigureAwait.
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