Skip to content

Releases: tgwaste/Mobs

v2.0.1

01 Jul 15:10
Compare
Choose a tag to compare

updated for v5

v1.1.0

16 Feb 19:05
Compare
Choose a tag to compare
  • Rewrote tons of code
  • Added quantity to /summon (ie: /summon Sheep 100)
  • Added a bunch of new mobs
  • Fixed all lint/phpstan errors on Poggit
  • Submitted to Poggit

v1.0.4

10 Feb 17:54
Compare
Choose a tag to compare
  • Fixed syntax issue causing crashing. Thank you @edwinyoo44.

v1.0.3

12 Oct 21:27
Compare
Choose a tag to compare
  • Fixed issue with mobs always looking down
  • Fixed permissions issues in plugin.yml
  • Make flying mobs fly more
  • Removed EnderDragon
  • Added mob counts to config.yml so you can set how many max of that type to spawn

v1.0.2

22 Jul 18:07
Compare
Choose a tag to compare
  • updated to work with latest PM4 changes

v1.0.1

18 May 16:56
Compare
Choose a tag to compare
  • updated to work with latest PM4 changes

v1.0.0

23 Apr 19:15
Compare
Choose a tag to compare

Initial Release for PM4

  • this is really barebones
  • mobs have no real behavior yet other than moving around
  • no drops
  • zombies and other hostile mobs will attack you depending on game mode
  • a few hostile mobs will attack each other
  • resource usage is comparable to PureEntities and Altay
  • not many config options yet but there are a few
  • you can do /killmobs to wipe out all mobs
  • you can do /listmobs to list all spawned mobs
  • you can do /summon Mob to summon a mob to your location

The following mobs will spawn depending on Biome:

  • Bat Blaze Cat CaveSpider Chicken Cod Cow Creeper Dolphin Enderman Horse Husk MagmaCube Mooshroom Parrot Phantom Pig PolarBear PufferFish Rabbit Salmon Sheep Skeleton Slime Spider Squid Stray TropicalFish Villager Wolf Zombie